Advanced card search Random card
Mob Rule (Fate Reforged)

Mob Rule

Fate Reforged — rare

Sorcery

Sets Mob Rule has been printed in:

Mob Rule (Fate Reforged)

TCGPlayer low price:

$0.72

Buy now! ▶

Loading price data
Loading

Rating:

9.17/10

Rate This:

Cards like Mob Rule in Fate Reforged:

Fierce Invocation

Fierce Invocation

Sorcery

Manifest the top card of your library, then put two +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

1.3 /10
$0.05
Pyrotechnics

Pyrotechnics

Sorcery

Pyrotechnics deals 4 damage divided as you choose among any number of targets.

2.1 /10
$0.05
Shamanic Revelation

Shamanic Revelation

Sorcery

Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.

9.9 /10
$0.74
Crux of Fate

Crux of Fate

Sorcery

Choose one —
• Destroy all Dragon creatures.
• Destroy all non-Dragon creatures.

9.6 /10
$3.08
Ghastly Conscription

Ghastly Conscription

Sorcery

Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

7.1 /10
$0.30
Fearsome Awakening

Fearsome Awakening

Sorcery

Return target creature card from your graveyard to the battlefield. If it's a Dragon, put two +1/+1 counters on it.

6.3 /10
$0.26
Shifting Loyalties

Shifting Loyalties

Sorcery

Exchange control of two target permanents that share a card type. (Artifact, creature, enchantment, land, and planeswalker are card types.)

3.9 /10
$0.10
Tasigurs Cruelty

Tasigur's Cruelty

Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for .)
Each opponent discards two cards.

5.8 /10
$0.06
Bathe in Dragonfire

Bathe in Dragonfire

Sorcery

Bathe in Dragonfire deals 4 damage to target creature.

3.8 /10
$0.04
Temur Battle Rage

Temur Battle Rage

Instant

Target creature gains double strike until end of turn.
Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.

9.5 /10
$0.16
Cached Defenses

Cached Defenses

Sorcery

Bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.)

1.7 /10
$0.04
Map the Wastes

Map the Wastes

Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

5.7 /10
$0.04
War Flare

War Flare

Instant

Creatures you control get +2/+1 until end of turn. Untap those creatures.

4.2 /10
$0.04
Diplomacy of the Wastes

Diplomacy of the Wastes

Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life.

1.2 /10
$0.07
Write into Being

Write into Being

Sorcery

Look at the top two cards of your library. Manifest one of those cards, then put the other on the top or bottom of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

4.4 /10
$0.04
Dark Deal

Dark Deal

Sorcery

Each player discards all the cards in their hand, then draws that many cards minus one.

9.5 /10
$4.83
Dragonrage

Dragonrage

Instant

Add for each attacking creature you control. Until end of turn, attacking creatures you control gain ": This creature gets +1/+0 until end of turn."

5.2 /10
$0.11
Fascination

Fascination

Sorcery

Choose one —
• Each player draws X cards.
• Each player mills X cards.

7.7 /10
$0.25
Temporal Trespass

Temporal Trespass

Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for .)
Take an extra turn after this one. Exile Temporal Trespass.

8.9 /10
~$17
Wild Slash

Wild Slash

Instant

Ferocious — If you control a creature with power 4 or greater, damage can't be prevented this turn.
Wild Slash deals 2 damage to any target.

4.5 /10
$0.14

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.