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Shockmaw Dragon (Fate Reforged)

Shockmaw Dragon

Fate Reforged — uncommon

Creature — Dragon

Shockmaw Dragon rulings:

There are no rulings for Shockmaw Dragon.

Shockmaw Dragon (Fate Reforged)

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Balefire Dragon

Balefire Dragon

Creature — Dragon (6/6)

Flying
Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls.

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Incinerator of the Guilty

Incinerator of the Guilty

Creature — Dragon (6/6)

Flying, trample
Whenever Incinerator of the Guilty deals combat damage to a player, you may collect evidence X. When you do, Incinerator of the Guilty deals X damage to each creature and each planeswalker that player controls. (To collect evidence X, exile cards with total mana value X or greater from your graveyard.)

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Siege Dragon

Siege Dragon

Creature — Dragon (5/5)

Flying
When Siege Dragon enters the battlefield, destroy all Walls your opponents control.
Whenever Siege Dragon attacks, if defending player controls no Walls, it deals 2 damage to each creature without flying that player controls.

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Aberrant

Aberrant

Creature — Tyranid Mutant (0/0)

Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Trample
Heavy Power Hammer — Whenever Aberrant deals combat damage to a player, destroy target artifact or enchantment that player controls.

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Ashling the Extinguisher

Ashling, the Extinguisher

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Whenever Ashling, the Extinguisher deals combat damage to a player, choose target creature that player controls. The player sacrifices that creature.

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Blind Zealot

Blind Zealot

Creature — Phyrexian Human Cleric (2/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever Blind Zealot deals combat damage to a player, you may sacrifice it. If you do, destroy target creature that player controls.

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Commando Raid

Commando Raid

Instant

Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."

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Dawning Purist

Dawning Purist

Creature — Human Cleric (2/2)

Whenever Dawning Purist deals combat damage to a player, you may destroy target enchantment that player controls.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

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Deadly Poison Sampler

Deadly Poison Sampler

Artifact — Contraption

Whenever you crank Deadly Poison Sampler, until end of turn, target creature gains "Whenever this creature deals combat damage to a player, destroy target creature that player controls."

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Dokuchi Silencer

Dokuchi Silencer

Creature — Human Ninja (2/1)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Dokuchi Silencer deals combat damage to a player, you may discard a creature card. When you do, destroy target creature or planeswalker that player controls.

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Dreadmaws Ire

Dreadmaw's Ire

Instant

Until end of turn, target attacking creature gets +2/+2 and gains trample and "Whenever this creature deals combat damage to a player, destroy target artifact that player controls."

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Etrata the Silencer

Etrata, the Silencer

Legendary Creature — Vampire Assassin (3/5)

Etrata, the Silencer can't be blocked.
Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library.

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Grenzo Havoc Raiser

Grenzo, Havoc Raiser

Legendary Creature — Goblin Rogue (2/2)

Whenever a creature you control deals combat damage to a player, choose one —
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Hammer of Ruin

Hammer of Ruin

Artifact — Equipment

Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, you may destroy target Equipment that player controls.
Equip

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Komainu Battle Armor

Komainu Battle Armor

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Menace
Equipped creature gets +2/+2 and has menace.
Whenever Komainu Battle Armor or equipped creature deals combat damage to a player, goad each creature that player controls.
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Lightwielder Paladin

Lightwielder Paladin

Creature — Human Knight (4/4)

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Marisi Breaker of the Coil

Marisi, Breaker of the Coil

Legendary Creature — Cat Warrior (5/4)

Your opponents can't cast spells during combat.
Whenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

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Mistblade Shinobi

Mistblade Shinobi

Creature — Human Ninja (1/1)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Mistblade Shinobi deals combat damage to a player, you may return target creature that player controls to its owner's hand.

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Mordant Dragon

Mordant Dragon

Creature — Dragon (5/5)

Flying
: Mordant Dragon gets +1/+0 until end of turn.
Whenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to target creature that player controls.

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Polis Crusher

Polis Crusher

Creature — Cyclops (4/4)

Trample, protection from enchantments
: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
Whenever Polis Crusher deals combat damage to a player, if Polis Crusher is monstrous, destroy target enchantment that player controls.

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