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Tasigur  the Golden Fang (Fate Reforged)

Tasigur, the Golden Fang

Fate Reforged — rare

Legendary Creature — Human Shaman

Sets Tasigur, the Golden Fang has been printed in:

Tasigur  the Golden Fang (Fate Reforged)

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7.53/10

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Cards like Tasigur, the Golden Fang in Fate Reforged:

Gurmag Angler

Gurmag Angler

Creature — Zombie Fish (5/5)

Delve (Each card you exile from your graveyard while casting this spell pays for .)

4 /10
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Soulflayer

Soulflayer

Creature — Demon (4/4)

Delve (Each card you exile from your graveyard while casting this spell pays for .)
If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.

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Archfiend of Depravity

Archfiend of Depravity

Creature — Demon (5/4)

Flying
At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest.

9.4 /10
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Sibsig Host

Sibsig Host

Creature — Zombie (2/6)

When Sibsig Host enters the battlefield, each player mills three cards.

2.4 /10
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Sibsig Muckdraggers

Sibsig Muckdraggers

Creature — Zombie (3/6)

Delve (Each card you exile from your graveyard while casting this spell pays for .)
When Sibsig Muckdraggers enters the battlefield, return target creature card from your graveyard to your hand.

3.5 /10
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Noxious Dragon

Noxious Dragon

Creature — Dragon (4/4)

Flying
When Noxious Dragon dies, you may destroy target creature with mana value 3 or less.

4.1 /10
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Kolaghan the Storms Fury

Kolaghan, the Storm's Fury

Legendary Creature — Dragon (4/5)

Flying
Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

8.5 /10
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Palace Siege

Palace Siege

Enchantment

As Palace Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, return target creature card from your graveyard to your hand.
• Dragons — At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.

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Silumgar the Drifting Death

Silumgar, the Drifting Death

Legendary Creature — Dragon (3/7)

Flying, hexproof
Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn.

8.8 /10
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Aleshas Vanguard

Alesha's Vanguard

Creature — Orc Warrior (3/3)

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

2.1 /10
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Flamerush Rider

Flamerush Rider

Creature — Human Warrior (3/3)

Whenever Flamerush Rider attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

8.7 /10
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Mardu Shadowspear

Mardu Shadowspear

Creature — Human Warrior (1/1)

Whenever Mardu Shadowspear attacks, each opponent loses 1 life.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

6.8 /10
$0.16
Mardu Strike Leader

Mardu Strike Leader

Creature — Human Warrior (3/2)

Whenever Mardu Strike Leader attacks, create a 2/1 black Warrior creature token.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

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Ambush Krotiq

Ambush Krotiq

Creature — Insect (5/5)

Trample
When Ambush Krotiq enters the battlefield, return another creature you control to its owner's hand.

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Aven Surveyor

Aven Surveyor

Creature — Bird Scout (2/2)

Flying
When Aven Surveyor enters the battlefield, choose one —
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• Return target creature to its owner's hand.

3.1 /10
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Mindscour Dragon

Mindscour Dragon

Creature — Dragon (4/4)

Flying
Whenever Mindscour Dragon deals combat damage to an opponent, target player mills four cards.

3.6 /10
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SageEye Avengers

Sage-Eye Avengers

Creature — Djinn Monk (4/5)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Sage-Eye Avengers attacks, you may return target creature to its owner's hand if its power is less than Sage-Eye Avengers's power.

4.1 /10
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Dromoka the Eternal

Dromoka, the Eternal

Legendary Creature — Dragon (5/5)

Flying
Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

8 /10
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Elite Scaleguard

Elite Scaleguard

Creature — Human Soldier (2/3)

When Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.

8.1 /10
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Ojutai Soul of Winter

Ojutai, Soul of Winter

Legendary Creature — Dragon (5/6)

Flying, vigilance
Whenever a Dragon you control attacks, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's next untap step.

8 /10
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