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Yasova Dragonclaw (Fate Reforged)

Yasova Dragonclaw

Fate Reforged — Rare

Legendary Creature Human Warrior

Yasova Dragonclaw is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Yasova Dragonclaw (Fate Reforged)
Price: PaperMTGO

TCGPlayer avg. price:

$0.29

$0.10 $0.29 $1.55
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Rating:

6.01/10

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Cards like Yasova Dragonclaw in Standard format:

Eldrazi Obligator

Eldrazi Obligator

Creature Eldrazi (3/1)

Devoid (This card has no color.)

When you cast Eldrazi Obligator, you may pay . If you do, gain control of target creature until end of turn, untap that creature, and it gains haste until end of turn. ( represents colorless mana.)

Haste

7 /10
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Ajani s Comrade

Ajani's Comrade

Creature Elf Soldier (2/2)

Trample

At the beginning of combat on your turn, if you control an Ajani planeswalker, put a +1/+1 counter on Ajani's Comrade.

5.7 /10
--
Temmet  Vizier of Naktamun

Temmet, Vizier of Naktamun

Legendary Creature Human Cleric (2/2)

At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn.

Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)

6.7 /10
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Rhonas the Indomitable

Rhonas the Indomitable

Legendary Creature God (5/5)

Deathtouch, indestructible

Rhonas the Indomitable can't attack or block unless you control another creature with power 4 or greater.

: Another target creature gets +2/+0 and gains trample until end of turn.

9.7 /10
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Weldfast Engineer

Weldfast Engineer

Creature Human Artificer (3/3)

At the beginning of combat on your turn, target artifact creature you control gets +2/+0 until end of turn.

5.3 /10
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Furyblade Vampire

Furyblade Vampire

Creature Vampire Berserker (1/2)

Trample

At the beginning of combat on your turn, you may discard a card. If you do, Furyblade Vampire gets +3/+0 until end of turn.

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Olivia  Mobilized for War

Olivia, Mobilized for War

Legendary Creature Vampire Knight (3/3)

Flying

Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types.

8.8 /10
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Shrill Howler

Shrill Howler

Creature Werewolf Horror (3/1)

Creatures with power less than Shrill Howler's power can't block it.

: Transform Shrill Howler.

4.3 /10
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Aetherstream Leopard

Aetherstream Leopard

Creature Cat (2/3)

Trample

When Aetherstream Leopard enters the battlefield, you get (an energy counter).

Whenever Aetherstream Leopard attacks, you may pay . If you do, it gets +2/+0 until end of turn.

1.1 /10
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Voltaic Brawler

Voltaic Brawler

Creature Human Warrior (3/2)

When Voltaic Brawler enters the battlefield, you get (two energy counters).

Whenever Voltaic Brawler attacks, you may pay . If you do, it gets +1/+1 and gains trample until end of turn.

5.7 /10
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Bitterblade Warrior

Bitterblade Warrior

Creature Jackal Warrior (2/2)

You may exert Bitterblade Warrior as it attacks. When you do, it gets +1/+0 and gains deathtouch until end of turn. (An exerted creature won't untap during your next untap step.)

0.1 /10
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Bristling Hydra

Bristling Hydra

Creature Hydra (4/3)

When Bristling Hydra enters the battlefield, you get (three energy counters).

Pay : Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn.

8.2 /10
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Lambholt Pacifist

Lambholt Pacifist

Creature Human Shaman Werewolf (3/3)

Lambholt Pacifist can't attack unless you control a creature with power 4 or greater.

At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Pacifist.

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Veteran Cathar

Veteran Cathar

Creature Human Soldier (2/2)

: Target Human gains double strike until end of turn.

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Obsessive Skinner

Obsessive Skinner

Creature Human Rogue (1/1)

When Obsessive Skinner enters the battlefield, put a +1/+1 counter on target creature.

Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature.

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Graf Rats

Graf Rats

Creature Rat (2/1)

At the beginning of combat on your turn, if you both own and control Graf Rats and a creature named Midnight Scavengers, exile them, then meld them into Chittering Host.

0.4 /10
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Exemplar of Strength

Exemplar of Strength

Creature Human Warrior (4/4)

When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you control.

Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life.

0.3 /10
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Aether Herder

Aether Herder

Creature Elf Artificer Druid (3/3)

When Aether Herder enters the battlefield, you get (two energy counters).

Whenever Aether Herder attacks, you may pay . If you do, create a 1/1 colorless Servo artifact creature token.

1.5 /10
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Veteran Warleader

Veteran Warleader

Creature Human Soldier Ally (0/0)

Veteran Warleader's power and toughness are each equal to the number of creatures you control.

Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn.

5.7 /10
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Briarbridge Patrol

Briarbridge Patrol

Creature Human Warrior (3/3)

Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. (Create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.")

At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield.

5.2 /10
$0.21

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