Ebon Drake
Fifth Dawn — uncommon
Creature — Drake
Ebon Drake rulings:
There are no rulings for Ebon Drake.
Fifth Dawn — uncommon
Creature — Drake
Ebon Drake rulings:
There are no rulings for Ebon Drake.
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Buy now! ▶Legendary Creature — Halfling Rogue (2/1)
Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Legendary Planeswalker — Liliana
Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 2 life and you gain 2 life.
+1: You lose 1 life. Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
?3: Each opponent sacrifices a creature with the greatest power among creatures that player controls.
?8: Each opponent may discard a card. If they don't, they lose 3 life. Repeat this process six more times.
Creature — Vampire Wizard (3/1)
At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Artifact Creature — Construct (1/1)
Indestructible
When Barbed Servitor enters the battlefield, suspect it. (It has menace and can't block.)
Whenever Barbed Servitor deals combat damage to a player, you draw a card and you lose 1 life.
Whenever Barbed Servitor is dealt damage, target opponent loses that much life.
Creature — Djinn (5/3)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
At the beginning of your upkeep, you lose 2 life.
Enchantment
Creatures you control are artifacts in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Whenever you cast an artifact spell, you lose 1 life and create a 2/2 black Necron Warrior artifact creature token.
Creature — Vampire Warlock (2/1)
When Callous Bloodmage enters the battlefield, choose one —
• Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
• You draw a card and you lose 1 life.
• Exile target player's graveyard.
Creature — Ogre Demon (6/6)
Flying, menace
At the beginning of your end step, a random nonland card in your hand perpetually gains "When you cast this spell, you lose 3 life."
Creature — Zombie Wizard (4/2)
When Corpse Augur dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard.
Sorcery
Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell.)
You draw X cards and you lose X life.
Creature — Human Warlock (1/3)
When Disciple of Perdition dies, choose one. If you have exactly 13 life, you may choose both.
• You draw a card and you lose 1 life.
• Exile target opponent's graveyard. That player loses 1 life.
Sorcery
Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.
Legendary Creature — Phyrexian Zombie Elf (3/3)
First strike, deathtouch
Whenever Glissa Sunslayer deals combat damage to a player, choose one —
• You draw a card and you lose 1 life.
• Destroy target enchantment.
• Remove up to three counters from target permanent.
Legendary Creature — Zombie Knight (3/3)
You may cast Haakon, Stromgald Scourge from your graveyard, but not from anywhere else.
As long as Haakon is on the battlefield, you may cast Knight spells from your graveyard.
When Haakon dies, you lose 2 life.
Instant
Until end of turn, permanents your opponents control gain "When this permanent deals damage to the player who cast Hellish Rebuke, sacrifice this permanent. You lose 2 life."
Legendary Creature — Vampire // Legendary Creature — Vampire (1/3)
Flying
At the beginning of combat on your turn, choose one that hasn't been chosen —
• Each player sacrifices a creature.
• You draw a card and you lose 1 life.
• Transform Henrika Domnathi.
Henrika, Infernal Seer
Flying, deathtouch, lifelink
: Each creature you control with flying, deathtouch, and/or lifelink gets +1/+0 until end of turn.
Enchantment Creature — Demon (3/3)
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flying
At the beginning of your upkeep, you lose 1 life.
Enchanted creature gets +3/+3 and has flying.
Sorcery
You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Creature — Demon (6/6)
Flying, trample
Skip your draw step.
Whenever you play a land or cast a spell, you draw a card and you lose 1 life.
Legendary Creature — Demon (6/6)
Flying
Whenever a permanent owned by another player is put into a graveyard from the battlefield, you draw a card and you lose 1 life.
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