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Plunge into Darkness (Fifth Dawn)

Plunge into Darkness

Fifth Dawn — Rare

Instant

Plunge into Darkness is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Plunge into Darkness (Fifth Dawn)
Price: PaperMTGO

TCGPlayer avg. price:

$0.92

$0.49 $0.92 $1.99
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Rating:

7.94/10

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Cards like Plunge into Darkness in Standard format:

Corpse Churn

Corpse Churn

Instant

Put the top three cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand.

7.3 /10
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Anticipate

Anticipate

Instant

Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

5 /10
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Grotesque Mutation

Grotesque Mutation

Instant

Target creature gets +3/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

6.5 /10
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Rush of Vitality

Rush of Vitality

Instant

Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")

6.4 /10
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Altar s Reap

Altar's Reap

Instant

As an additional cost to cast Altar's Reap, sacrifice a creature.

Draw two cards.

5 /10
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Subtle Strike

Subtle Strike

Instant

Choose one or both —

• Target creature gets -1/-1 until end of turn.

• Put a +1/+1 counter on target creature.

7.1 /10
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Blessed Alliance

Blessed Alliance

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Target player gains 4 life.

• Untap up to two target creatures.

• Target opponent sacrifices an attacking creature.

8.9 /10
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Grasp of Darkness

Grasp of Darkness

Instant

Target creature gets -4/-4 until end of turn.

8.1 /10
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Grapple with the Past

Grapple with the Past

Instant

Put the top three cards of your library into your graveyard, then you may return a creature or land card from your graveyard to your hand.

8.2 /10
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Collective Brutality

Collective Brutality

Sorcery

Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Target opponent reveals his or her hand. You choose an instant or sorcery card from it. That player discards that card.

• Target creature gets -2/-2 until end of turn.

• Target opponent loses 2 life and you gain 2 life.

7.6 /10
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Tidy Conclusion

Tidy Conclusion

Instant

Destroy target creature. You gain 1 life for each artifact you control.

6.4 /10
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Tandem Tactics

Tandem Tactics

Instant

Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.

6.2 /10
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Borrowed Malevolence

Borrowed Malevolence

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or both —

• Target creature gets +1/+1 until end of turn.

• Target creature gets -1/-1 until end of turn.

7 /10
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Cruel Finality

Cruel Finality

Instant

Target creature gets -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

5.5 /10
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Dazzling Reflection

Dazzling Reflection

Instant

You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage.

7.3 /10
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Essence Extraction

Essence Extraction

Instant

Essence Extraction deals 3 damage to target creature and you gain 3 life.

6.4 /10
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Warping Wail

Warping Wail

Instant

( represents colorless mana.)

Choose one —

• Exile target creature with power or toughness 1 or less.

• Counter target sorcery spell.

• Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

8.5 /10
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Harnessed Lightning

Harnessed Lightning

Instant

Choose target creature. You get (three energy counters), then you may pay any amount of . Harnessed Lightning deals that much damage to that creature.

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Invigorated Rampage

Invigorated Rampage

Instant

Choose one —

• Target creature gets +4/+0 and gains trample until end of turn.

• Two target creatures each get +2/+0 and gain trample until end of turn.

6.1 /10
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Fortune s Favor

Fortune's Favor

Instant

Target opponent looks at the top four cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.

6.8 /10
$0.16

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