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Brainwash (Fifth Edition)

Brainwash

Fifth Edition — common

Enchantment — Aura

Sets Brainwash has been printed in:

Brainwash (Fifth Edition)

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Cards like Brainwash in Fifth Edition:

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Enchantment — Aura

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Enchanted Wall can attack as though it didn't have defender.

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Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1.
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Holy Strength

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Enchantment — Aura

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Enchanted creature gets +1/+2.

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Spirit Link

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Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Whenever enchanted creature deals damage, you gain that much life.

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Serra Bestiary

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Enchantment — Aura

Enchant creature
At the beginning of your upkeep, sacrifice Serra Bestiary unless you pay .
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Paralyze

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Enchantment — Aura

Enchant creature
When Paralyze enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
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Enchantment — Aura

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Enchantment — Aura

Enchant creature
Enchanted creature can attack as though it had haste.
: Untap enchanted creature. Activate only during your turn and only once each turn.

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Ironclaw Curse

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Enchantment — Aura

Enchant creature
Enchanted creature gets -0/-1.
Enchanted creature can't block creatures with power equal to or greater than the enchanted creature's toughness.

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Island Sanctuary

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If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.

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Justice

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Enchantment

At the beginning of your upkeep, sacrifice Justice unless you pay .
Whenever a red creature or spell deals damage, Justice deals that much damage to that creature's or spell's controller.

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Enchantment — Aura

Enchant creature
Enchanted creature has swampwalk. (It can't be blocked as long as defending player controls a Swamp.)

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Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+3.
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Whenever enchanted land is tapped for mana, its controller adds an additional .

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Carapace

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Enchantment — Aura

Enchant creature
Enchanted creature gets +0/+2.
Sacrifice Carapace: Regenerate enchanted creature.

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Caribou Range

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Enchantment — Aura

Enchant land you control
Enchanted land has ", : Create a 0/1 white Caribou creature token."
Sacrifice a Caribou token: You gain 1 life.

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Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+3.

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Enchant creature
Enchanted creature has vigilance.

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Enchanted creature has flying.

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