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Conquer (Fifth Edition)

Conquer

Fifth Edition — uncommon

Enchantment — Aura

Conquer (Fifth Edition)

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Cards like Conquer in Fifth Edition:

Manabarbs

Manabarbs

Enchantment

Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.

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Orcish Oriflamme

Orcish Oriflamme

Enchantment

Attacking creatures you control get +1/+0.

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Caribou Range

Caribou Range

Enchantment — Aura

Enchant land you control
Enchanted land has ", : Create a 0/1 white Caribou creature token."
Sacrifice a Caribou token: You gain 1 life.

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Cursed Land

Cursed Land

Enchantment — Aura

Enchant land
At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player.

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Binding Grasp

Binding Grasp

Enchantment — Aura

Enchant creature
At the beginning of your upkeep, sacrifice Binding Grasp unless you pay .
You control enchanted creature.
Enchanted creature gets +0/+1.

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Steal Artifact

Steal Artifact

Enchantment — Aura

Enchant artifact
You control enchanted artifact.

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Divine Transformation

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Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+3.

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Errantry

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Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+0 and can only attack alone.

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Eternal Warrior

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Enchantment — Aura

Enchant creature
Enchanted creature has vigilance.

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Firebreathing

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Enchantment — Aura

Enchant creature
: Enchanted creature gets +1/+0 until end of turn.

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Giant Strength

Giant Strength

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2.

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Imposing Visage

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Enchantment — Aura

Enchant creature
Enchanted creature has menace. (It can't be blocked except by two or more creatures.)

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Ironclaw Curse

Ironclaw Curse

Enchantment — Aura

Enchant creature
Enchanted creature gets -0/-1.
Enchanted creature can't block creatures with power equal to or greater than the enchanted creature's toughness.

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Kismet

Kismet

Enchantment

Artifacts, creatures, and lands your opponents control enter the battlefield tapped.

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Primal Order

Primal Order

Enchantment

At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands they control.

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The Brute

The Brute

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+0.
: Regenerate enchanted creature.

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Castle

Castle

Enchantment

Untapped creatures you control get +0/+2.

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Goblin War Drums

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Enchantment

Creatures you control have menace. (They can't be blocked except by two or more creatures.)

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Justice

Justice

Enchantment

At the beginning of your upkeep, sacrifice Justice unless you pay .
Whenever a red creature or spell deals damage, Justice deals that much damage to that creature's or spell's controller.

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Karma

Karma

Enchantment

At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps they control.

4.3 /10
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