Coral Helm
Fifth Edition — rare
Artifact
Sets Coral Helm has been printed in:
Fifth Edition — rare
Artifact
Sets Coral Helm has been printed in:
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Buy now! ▶Artifact Creature — Construct (1/3)
: Dragon Engine gets +1/+0 until end of turn.
Artifact Creature — Construct (1/1)
At the beginning of combat on your turn, Battering Ram gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's blocking.)
Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat.
Artifact
You may choose not to untap Tawnos's Weaponry during your untap step.
, : Target creature gets +1/+1 for as long as Tawnos's Weaponry remains tapped.
Artifact
, : Target player discards a card. Activate only during your turn.
Artifact
: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.
Artifact
, : Prevent the next 1 damage that would be dealt to any target this turn.
Artifact
: Target creature doesn't untap during its controller's next untap step.
Artifact
, : Attach target Aura attached to a creature to another creature.
Artifact Creature — Construct (2/3)
: Grapeshot Catapult deals 1 damage to target creature with flying.
Artifact
, , Sacrifice a creature: Skull Catapult deals 2 damage to any target.
Artifact
, , Sacrifice Jester's Cap: Search target player's library for three cards and exile them. Then that player shuffles.
Artifact
, Sacrifice Bottle of Suleiman: Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, Bottle of Suleiman deals 5 damage to you.
Artifact Creature — Horse (0/3)
Clockwork Steed enters the battlefield with four +1/+0 counters on it.
Clockwork Steed can't be blocked by artifact creatures.
At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it.
, : Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate only during your upkeep.
Artifact Creature — Spirit (1/5)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Artifact
, : Exile the top card of your library. Until the beginning of your next upkeep, you may play that card.
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