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Enervate (Fifth Edition)

Enervate

Fifth Edition — common

Instant

Sets Enervate has been printed in:

Enervate (Fifth Edition)

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Rating:

6.24/10

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Cards like Enervate in Fifth Edition:

Updraft

Updraft

Instant

Target creature gains flying until end of turn.
Draw a card at the beginning of the next turn's upkeep.

3.1 /10
$0.13
Blessed Wine

Blessed Wine

Instant

You gain 1 life.
Draw a card at the beginning of the next turn's upkeep.

2.1 /10
$0.20
Foxfire

Foxfire

Instant

Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Draw a card at the beginning of the next turn's upkeep.

1.8 /10
$0.12
Panic

Panic

Instant

Cast this spell only during combat before blockers are declared.
Target creature can't block this turn.
Draw a card at the beginning of the next turn's upkeep.

5.7 /10
$0.42
Flare

Flare

Instant

Flare deals 1 damage to any target.
Draw a card at the beginning of the next turn's upkeep.

2.3 /10
$0.09
Heal

Heal

Instant

Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card at the beginning of the next turn's upkeep.

4.5 /10
$0.21
Remove Soul

Remove Soul

Instant

Counter target creature spell.

5.6 /10
$0.12
Hurkyls Recall

Hurkyl's Recall

Instant

Return all artifacts target player owns to their hand.

7.3 /10
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Boomerang

Boomerang

Instant

Return target permanent to its owner's hand.

7.1 /10
$0.15
Counterspell

Counterspell

Instant

Counter target spell.

10 /10
$1.36
Memory Lapse

Memory Lapse

Instant

Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.

9.1 /10
$0.37
Portent

Portent

Sorcery

Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.
Draw a card at the beginning of the next turn's upkeep.

8.7 /10
$0.39
Twiddle

Twiddle

Instant

You may tap or untap target artifact, creature, or land.

7.7 /10
$0.29
Ray of Command

Ray of Command

Instant

Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.

5.3 /10
$0.17
Sacred Boon

Sacred Boon

Instant

Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.

0.4 /10
$0.16
Terror

Terror

Instant

Destroy target nonartifact, nonblack creature. It can't be regenerated.

7.3 /10
$0.14
Blood Lust

Blood Lust

Instant

If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.

3.3 /10
$0.18
Incinerate

Incinerate

Instant

Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.

5.9 /10
$0.14
Power Sink

Power Sink

Instant

Counter target spell unless its controller pays . If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.

6.8 /10
$0.18
Unsummon

Unsummon

Instant

Return target creature to its owner's hand.

8.8 /10
$0.15

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