Mind Bomb
Fifth Edition — uncommon
Sorcery
Sets Mind Bomb has been printed in:
Fifth Edition — uncommon
Sorcery
Sets Mind Bomb has been printed in:
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Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.
Draw a card at the beginning of the next turn's upkeep.
Sorcery
Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.
Sorcery
Target player discards two cards, then draws as many cards as they discarded this way.
Sorcery
Earthquake deals X damage to each creature without flying and each player.
Sorcery
Hurricane deals X damage to each creature with flying and each player.
Sorcery
You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.
Sorcery
Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying.
Sorcery
Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.
Sorcery
This spell costs more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.
Sorcery
Each player shuffles the cards from their hand into their library, then draws that many cards.
Sorcery
Destroy target artifact with mana value X. It can't be regenerated. Detonate deals X damage to that artifact's controller.
Sorcery
Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.
Sorcery
You and target player exchange control of the creature you each control with the highest mana value. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest, their controller chooses one of them.
Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Counter target spell unless its controller pays . If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
Instant
Choose one —
• Counter target spell if it's red.
• Destroy target permanent if it's red.
Instant
Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)
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