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Mindstab Thrull (Fifth Edition)

Mindstab Thrull

Fifth Edition — Common

Creature Thrull

Mindstab Thrull is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander
Pauper

Mindstab Thrull (Fifth Edition)
Price: PaperMTGO

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$0.18

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6.31/10

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Cards like Mindstab Thrull in Standard format:

Aether Poisoner

Aether Poisoner

Creature Human Artificer (1/1)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Aether Poisoner enters the battlefield, you get (two energy counters).

Whenever Aether Poisoner attacks, you may pay . If you do, create a 1/1 colorless Servo artifact creature token.

5.5 /10
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Glint Sleeve Siphoner

Glint-Sleeve Siphoner

Creature Human Rogue (2/1)

Menace

Whenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get (an energy counter).

At the beginning of your upkeep, you may pay . If you do, you draw a card and you lose 1 life.

6.7 /10
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Thriving Rats

Thriving Rats

Creature Rat (1/2)

When Thriving Rats enters the battlefield, you get (two energy counters).

Whenever Thriving Rats attacks, you may pay . If you do, put a +1/+1 counter on it.

6.4 /10
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Relentless Dead

Relentless Dead

Creature Zombie (2/2)

Menace (This creature can't be blocked except by two or more creatures.)

When Relentless Dead dies, you may pay . If you do, return it to its owner's hand.

When Relentless Dead dies, you may pay . If you do, return another target Zombie creature card with converted mana cost X from your graveyard to the battlefield.

9.4 /10
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Rottenheart Ghoul

Rottenheart Ghoul

Creature Zombie (2/4)

When Rottenheart Ghoul dies, target player discards a card.

6.5 /10
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Tooth Collector

Tooth Collector

Creature Human Rogue (3/2)

When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.

Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn.

5 /10
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Drana  Liberator of Malakir

Drana, Liberator of Malakir

Legendary Creature Vampire Ally (2/3)

Flying, first strike

Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.

9.3 /10
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Yahenni  Undying Partisan

Yahenni, Undying Partisan

Legendary Creature Aetherborn Vampire (2/2)

Haste

Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni, Undying Partisan.

Sacrifice another creature: Yahenni gains indestructible until end of turn.

6.5 /10
$1.08
Asylum Visitor

Asylum Visitor

Creature Vampire Wizard (3/1)

At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.6 /10
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Thraben Foulbloods

Thraben Foulbloods

Creature Zombie Hound (3/2)

Delirium Thraben Foulbloods gets +1/+1 and has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)

6.9 /10
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Gavony Unhallowed

Gavony Unhallowed

Creature Zombie (2/4)

Whenever another creature you control dies, put a +1/+1 counter on Gavony Unhallowed.

6.9 /10
$0.14
Ovalchase Daredevil

Ovalchase Daredevil

Creature Human Pilot (4/2)

Whenever an artifact enters the battlefield under your control, you may return Ovalchase Daredevil from your graveyard to your hand.

6 /10
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Haunted Dead

Haunted Dead

Creature Zombie (2/2)

When Haunted Dead enters the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield.

, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped.

6.3 /10
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Farbog Revenant

Farbog Revenant

Creature Spirit (1/3)

Skulk (This creature can't be blocked by creatures with greater power.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

6.5 /10
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Nirkana Assassin

Nirkana Assassin

Creature Vampire Assassin Ally (2/3)

Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

6.2 /10
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Bloodhall Priest

Bloodhall Priest

Creature Vampire Cleric (4/4)

Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to target creature or player.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.5 /10
$0.35
Diregraf Colossus

Diregraf Colossus

Creature Zombie Giant (2/2)

Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard.

Whenever you cast a Zombie spell, put a 2/2 black Zombie creature token onto the battlefield tapped.

7.9 /10
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Stallion of Ashmouth

Stallion of Ashmouth

Creature Nightmare Horse (3/3)

Delirium : Stallion of Ashmouth gets +1/+1 until end of turn. Activate this ability only if there are four or more card types among cards in your graveyard.

6.8 /10
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Pale Rider of Trostad

Pale Rider of Trostad

Creature Spirit (3/3)

Skulk (This creature can't be blocked by creatures with greater power.)

When Pale Rider of Trostad enters the battlefield, discard a card.

6.5 /10
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Mindwrack Demon

Mindwrack Demon

Creature Demon (4/5)

Flying, trample

When Mindwrack Demon enters the battlefield, put the top four cards of your library into your graveyard.

Delirium At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.

5.3 /10
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