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Murk Dwellers (Fifth Edition)

Murk Dwellers

Fifth Edition — common

Creature — Zombie

Sets Murk Dwellers has been printed in:

Murk Dwellers (Fifth Edition)

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Cards like Murk Dwellers in Fifth Edition:

Mindstab Thrull

Mindstab Thrull

Creature — Thrull (2/2)

Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.

1.8 /10
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Necrite

Necrite

Creature — Thrull (2/2)

Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated.

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Carrion Ants

Carrion Ants

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: Carrion Ants gets +1/+1 until end of turn.

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Fallen Angel

Fallen Angel

Creature — Angel (3/3)

Flying
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.

4.2 /10
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Frozen Shade

Frozen Shade

Creature — Shade (0/1)

: Frozen Shade gets +1/+1 until end of turn.

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Pit Scorpion

Pit Scorpion

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Whenever Pit Scorpion deals damage to a player, that player gets a poison counter. (A player with ten or more poison counters loses the game.)

1.2 /10
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Sorceress Queen

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: Target creature other than Sorceress Queen has base power and toughness 0/2 until end of turn.

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Wall of Bone

Wall of Bone

Creature — Skeleton Wall (1/4)

Defender (This creature can't attack.)
: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

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Greater Werewolf

Greater Werewolf

Creature — Werewolf (2/4)

At end of combat, put a -0/-2 counter on each creature blocking or blocked by Greater Werewolf.

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Xenic Poltergeist

Xenic Poltergeist

Creature — Spirit (1/1)

: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.

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Abyssal Specter

Abyssal Specter

Creature — Specter (2/3)

Flying
Whenever Abyssal Specter deals damage to a player, that player discards a card.

5 /10
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Bog Wraith

Bog Wraith

Creature — Wraith (3/3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

3.8 /10
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Evil Eye of OrmsbyGore

Evil Eye of Orms-by-Gore

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Non-Eye creatures you control can't attack.
Evil Eye of Orms-by-Gore can't be blocked except by Walls.

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Lost Soul

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Creature — Spirit Minion (2/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

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Mole Worms

Mole Worms

Creature — Worm (1/1)

You may choose not to untap Mole Worms during your untap step.
: Tap target land. It doesn't untap during its controller's untap step for as long as Mole Worms remains tapped.

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Stromgald Cabal

Stromgald Cabal

Creature — Human Knight (2/2)

, Pay 1 life: Counter target white spell.

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The Wretched

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Creature — Demon (2/5)

At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched.

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Zombie Master

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Creature — Zombie (2/3)

Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.)
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Trample
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Creature — Human (1/4)

Whenever Cave People attacks, it gets +1/-2 until end of turn.
, : Target creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)

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