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Nether Shadow (Fifth Edition)

Nether Shadow

Fifth Edition — rare

Creature — Spirit

Nether Shadow (Fifth Edition)

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Cards like Nether Shadow in Fifth Edition:

Black Knight

Black Knight

Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)

5 /10
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Bog Imp

Bog Imp

Creature — Imp (1/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

1.6 /10
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Drudge Skeletons

Drudge Skeletons

Creature — Skeleton (1/1)

: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

4.8 /10
$0.11
Erg Raiders

Erg Raiders

Creature — Human Warrior (2/3)

At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.

0.6 /10
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Knight of Stromgald

Knight of Stromgald

Creature — Human Knight (2/1)

Protection from white
: Knight of Stromgald gains first strike until end of turn.
: Knight of Stromgald gets +1/+0 until end of turn.

2.1 /10
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Lord of the Pit

Lord of the Pit

Creature — Demon (7/7)

Flying, trample
At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.

6.3 /10
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Mesa Pegasus

Mesa Pegasus

Creature — Pegasus (1/1)

Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

3 /10
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Mindstab Thrull

Mindstab Thrull

Creature — Thrull (2/2)

Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.

1.8 /10
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Pikemen

Pikemen

Creature — Human Soldier (1/1)

First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

2.9 /10
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Shield Bearer

Shield Bearer

Creature — Human Soldier (0/3)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

2.9 /10
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Battering Ram

Battering Ram

Artifact Creature — Construct (1/1)

At the beginning of combat on your turn, Battering Ram gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's blocking.)
Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat.

2.2 /10
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Necrite

Necrite

Creature — Thrull (2/2)

Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated.

1.1 /10
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Sengir Autocrat

Sengir Autocrat

Creature — Human (2/2)

When Sengir Autocrat enters the battlefield, create three 0/1 black Serf creature tokens.
When Sengir Autocrat leaves the battlefield, exile all Serf tokens.

7.5 /10
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Vampire Bats

Vampire Bats

Creature — Bat (0/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)
: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn.

2.2 /10
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Xenic Poltergeist

Xenic Poltergeist

Creature — Spirit (1/1)

: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.

4 /10
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Aysen Bureaucrats

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Creature — Human Advisor (1/1)

: Tap target creature with power 2 or less.

1.2 /10
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Hipparion

Hipparion

Creature — Horse (1/3)

Hipparion can't block creatures with power 3 or greater unless you pay .

1.8 /10
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Initiates of the Ebon Hand

Initiates of the Ebon Hand

Creature — Cleric (1/1)

: Add . If this ability has been activated four or more times this turn, sacrifice Initiates of the Ebon Hand at the beginning of the next end step.

3.6 /10
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Ironclaw Orcs

Ironclaw Orcs

Creature — Orc (2/2)

Ironclaw Orcs can't block creatures with power 2 or greater.

0.5 /10
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Kjeldoran Dead

Kjeldoran Dead

Creature — Skeleton (3/1)

When Kjeldoran Dead enters the battlefield, sacrifice a creature.
: Regenerate Kjeldoran Dead.

3.7 /10
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