Pirate Ship
Fifth Edition — rare
Creature — Human Pirate
Sets Pirate Ship has been printed in:
Fifth Edition — rare
Creature — Human Pirate
Sets Pirate Ship has been printed in:
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Buy now! ▶Creature — Serpent (5/5)
Sea Serpent can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Sea Serpent.
Creature — Fish (4/1)
Dandân can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Dandân.
Creature — Merfolk (0/1)
When you control no Islands, sacrifice Seasinger.
You may choose not to untap Seasinger during your untap step.
: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped.
Creature — Leviathan (3/3)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Creature — Human Wizard (1/1)
: Prodigal Sorcerer deals 1 damage to any target.
Creature — Spirit (5/6)
Flying
Whenever Sibilant Spirit attacks, defending player may draw a card.
Creature — Illusion (4/1)
Flying
At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay .
Creature — Wall (4/5)
Defender (This creature can't attack.)
: Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.
Creature — Homarid Warrior (3/3)
: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A creature with shroud can't be the target of spells or abilities.)
Creature — Minotaur (1/4)
Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step.
Creature — Elemental Spirit (3/2)
Flying
Menace (This creature can't be blocked except by two or more creatures.)
Creature — Elemental Spirit (2/3)
: Sea Spirit gets +1/+0 until end of turn.
Creature — Elemental (0/2)
When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.
, : Return target permanent that isn't enchanted to its owner's hand.
Creature — Merfolk (2/2)
Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
Creature — Orc (2/3)
Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn.
Creature — Elemental (8/8)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay .
Creature — Leviathan (10/10)
Trample
Leviathan enters the battlefield tapped and doesn't untap during your untap step.
At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan.
Leviathan can't attack unless you sacrifice two Islands. (This cost is paid as attackers are declared.)
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