Rod of Ruin
Fifth Edition — uncommon
Artifact
Fifth Edition — uncommon
Artifact
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, , Sacrifice a creature: Skull Catapult deals 2 damage to any target.
Artifact Creature — Construct (2/3)
: Grapeshot Catapult deals 1 damage to target creature with flying.
Artifact
, Sacrifice Bottle of Suleiman: Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, Bottle of Suleiman deals 5 damage to you.
Artifact
Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller.
Artifact
: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.
Artifact
At the beginning of your upkeep, put a time counter on Time Bomb.
, , Sacrifice Time Bomb: Time Bomb deals damage equal to the number of time counters on it to each creature and each player.
Artifact
: Target creature doesn't untap during its controller's next untap step.
Artifact
, Discard a card at random: Target creature gets +2/+2 until end of turn.
Artifact
, : Target player discards a card. Activate only during your turn.
Artifact
, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them.
Artifact
At the beginning of your upkeep, put a time counter on Infinite Hourglass.
All creatures get +1/+0 for each time counter on Infinite Hourglass.
: Remove a time counter from Infinite Hourglass. Any player may activate this ability but only during any upkeep step.
Artifact
, , Sacrifice Jester's Cap: Search target player's library for three cards and exile them. Then that player shuffles.
Artifact
, : The next time a source of your choice would deal damage to you this turn, prevent that damage.
Artifact Creature — Horse (0/3)
Clockwork Steed enters the battlefield with four +1/+0 counters on it.
Clockwork Steed can't be blocked by artifact creatures.
At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it.
, : Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate only during your upkeep.
Artifact Creature — Spirit (1/5)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Artifact Creature — Construct (1/3)
: Dragon Engine gets +1/+0 until end of turn.
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