Stampede
Fifth Edition — rare
Instant
Attacking creatures get +1/+0 and gain trample until end of turn.
"When are beasts like a river?" —*The One Thousand Questions*
Fifth Edition — rare
Instant
Attacking creatures get +1/+0 and gain trample until end of turn.
"When are beasts like a river?" —*The One Thousand Questions*
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All creatures with art by the artist of your choice get +2/+2 and gain trample until end of turn.
Instant
Up to two target creatures each get +2/+2 and gain trample until end of turn.
Instant
Transform up to one target Werewolf you control. Creatures you control gain trample until end of turn.
Instant
Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn.
Instant
Choose one —
• Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker.
• Creatures you control get +1/+1 and gain trample until end of turn.
• Create two 1/1 green and white Citizen creature tokens.
Instant
Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.
Instant
Attacking creatures with flying get -2/-2 and lose flying until end of turn.
Instant
Choose one —
• Target nonattacking creature gains reach and deathtouch until end of turn. Untap it.
• Target attacking creature gets +2/+2 and gains trample until end of turn.
Instant
Strive — This spell costs more to cast for each target beyond the first.
Until end of turn, any number of target creatures each get +1/+1 and gain ": This creature fights another target creature."
Instant
Creatures you control get +0/+5 and gain reach until end of turn.
Instant
Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)
Instant
Target creature gets +3/+3 and gains reach and trample until end of turn.
You get a boon with "When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, reach counter, and trample counter on it."
Instant
Target creature gets +3/+3 and gains trample until end of turn.
Instant
Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)
Instant
Target creature gets +2/+2 and gains trample until end of turn. Untap it.
Instant
Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.
Instant
Kicker (You may pay an additional as you cast this spell.)
Target creature gets +3/+3 until end of turn. If this spell was kicked, instead that creature gets +4/+4 and gains trample and haste until end of turn.
Instant
Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +2/+2 until end of turn. Untap those creatures.
Instant
Target creature gets +3/+3 and gains trample until end of turn.
Instant
Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn.
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