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Stampede (Fifth Edition)

Stampede

Fifth Edition — rare

Instant

Stampede rulings:

There are no rulings for Stampede.

Stampede (Fifth Edition)

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Dinosaur Stampede

Dinosaur Stampede

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Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn.

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Provisions Merchant

Provisions Merchant

Creature — Beast Peasant (3/3)

When Provisions Merchant enters the battlefield, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Whenever Provisions Merchant attacks, you may sacrifice a Food. If you do, attacking creatures get +1/+1 and gain trample until end of turn.

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Volcanic Rush

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Attacking creatures get +2/+0 and gain trample until end of turn.

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Tori DAvenant Fury Rider

Tori D'Avenant, Fury Rider

Legendary Creature — Human Knight (3/3)

Vigilance, trample
Whenever Tori D'Avenant, Fury Rider attacks, all other attacking creatures you control get +1/+1 until end of turn. Other red attacking creatures you control gain trample until end of turn. Untap each other white attacking creature you control.

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Fangren Pathcutter

Fangren Pathcutter

Creature — Beast (4/6)

Whenever Fangren Pathcutter attacks, attacking creatures gain trample until end of turn.

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Overcome

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Creatures you control get +2/+2 and gain trample until end of turn. (They can deal excess combat damage to the player or planeswalker they're attacking.)

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Urzas Engine

Urza's Engine

Artifact Creature — Juggernaut (1/5)

Trample
: Urza's Engine gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
: Attacking creatures banded with Urza's Engine gain trample until end of turn.

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Anax and Cymede

Anax and Cymede

Legendary Creature — Human Soldier (3/2)

First strike, vigilance
Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.

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Arlinn Kord  Arlinn Embraced by the Moon

Arlinn Kord // Arlinn, Embraced by the Moon

Legendary Planeswalker — Arlinn // Legendary Planeswalker —

+1: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste.
0: Create a 2/2 green Wolf creature token. Transform Arlinn Kord.

Arlinn, Embraced by the Moon

+1: Creatures you control get +1/+1 and gain trample until end of turn.
?1: Arlinn, Embraced by the Moon deals 3 damage to any target. Transform Arlinn, Embraced by the Moon.
?6: You get an emblem with "Creatures you control have haste and ': This creature deals damage equal to its power to any target.'"

7.7 /10
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Balmor Battlemage Captain

Balmor, Battlemage Captain

Legendary Creature — Bird Wizard (1/3)

Flying
Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn.

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Baru Fist of Krosa

Baru, Fist of Krosa

Legendary Creature — Human Druid (4/4)

Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn.
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Cabaretti Charm

Cabaretti Charm

Instant

Choose one —
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• Creatures you control get +1/+1 and gain trample until end of turn.
• Create two 1/1 green and white Citizen creature tokens.

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Centaur Chieftain

Centaur Chieftain

Creature — Centaur (3/3)

Haste
Threshold — As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn."

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Decimator of the Provinces

Decimator of the Provinces

Creature — Eldrazi Boar (7/7)

Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When you cast this spell, creatures you control get +2/+2 and gain trample until end of turn.
Trample, haste

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Domri City Smasher

Domri, City Smasher

Legendary Planeswalker — Domri

+2: Creatures you control get +1/+1 and gain haste until end of turn.
?3: Domri, City Smasher deals 3 damage to any target.
?8: Put three +1/+1 counters on each creature you control. Those creatures gain trample until end of turn.

3.4 /10
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Earthshaker Giant

Earthshaker Giant

Creature — Giant Druid (6/6)

Trample
When Earthshaker Giant enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn.

5.5 /10
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Ezuri Renegade Leader

Ezuri, Renegade Leader

Legendary Creature — Elf Warrior (2/2)

: Regenerate another target Elf.
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Garruk Wildspeaker

Garruk Wildspeaker

Legendary Planeswalker — Garruk

+1: Untap two target lands.
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Glorious Sunrise

Glorious Sunrise

Enchantment

At the beginning of combat on your turn, choose one —
• Creatures you control get +1/+1 and gain trample until end of turn.
• Target land gains ": Add " until end of turn.
• Draw a card if you control a creature with power 3 or greater.
• You gain 3 life.

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Goblin Slingshot

Goblin Slingshot

Artifact — Contraption

Whenever you crank Goblin Slingshot, creatures you control get +2/+0 and gain trample until end of turn.

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