Advanced card search Random card
Holy Avenger (Forgotten Realms Commander)

Holy Avenger

Forgotten Realms Commander — rare

Artifact — Equipment

Equipped creature has double strike.
Whenever equipped creature deals combat damage, you may put an Aura card from your hand onto the battlefield attached to it.
Equip

Holy Avenger (Forgotten Realms Commander)

TCGPlayer low price:

$0.76

Buy now! ▶

Loading price data
Loading

Rating:

8.06/10

Rate This:

Cards similar to Holy Avenger:

Halvar God of Battle  Sword of the Realms

Halvar, God of Battle // Sword of the Realms

Legendary Creature — God // Legendary Artifact — Equipment (4/4)

Creatures you control that are enchanted or equipped have double strike.
At the beginning of each combat, you may attach target Aura or Equipment attached to a creature you control to target creature you control.

Sword of the Realms

Equipped creature gets +2/+0 and has vigilance.
Whenever equipped creature dies, return it to its owner's hand.
Equip

9.3 /10
~$14
Archaeomancers Map

Archaeomancer's Map

Artifact

When Archaeomancer's Map enters the battlefield, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle.
Whenever a land enters the battlefield under an opponent's control, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.

9.7 /10
~$10
Bladehold WarWhip

Bladehold War-Whip

Artifact — Equipment

For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)
Equip abilities you activate of other Equipment cost less to activate.
Equipped creature has double strike.
Equip

8.1 /10
$0.07
Conjurers Mantle

Conjurer's Mantle

Artifact — Equipment

Equipped creature gets +1/+1 and has vigilance.
Whenever equipped creature attacks, look at the top six cards of your library. You may reveal a card that shares a creature type with that creature from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Equip

8 /10
$0.61
Glamdring

Glamdring

Legendary Artifact — Equipment

Equipped creature has first strike and gets +1/+0 for each instant and sorcery card in your graveyard.
Whenever equipped creature deals combat damage to a player, you may cast an instant or sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost.
Equip

7.8 /10
$0.95
Sword of Hearth and Home

Sword of Hearth and Home

Artifact — Equipment

Equipped creature gets +2/+2 and has protection from green and from white.
Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.
Equip

9.8 /10
~$11
Brides Gown

Bride's Gown

Artifact — Equipment

Equipped creature gets +2/+0. It gets an additional +0/+2 and has first strike as long as an Equipment named Groom's Finery is attached to a creature you control.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

3.2 /10
$0.02
Cloudsteel Kirin

Cloudsteel Kirin

Artifact Creature — Equipment Kirin (3/2)

Flying
Equipped creature has flying and "You can't lose the game and your opponents can't win the game."
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

8.8 /10
$0.74
FieldTested Frying Pan

Field-Tested Frying Pan

Artifact — Equipment

When Field-Tested Frying Pan enters the battlefield, create a Food token, then create a 1/1 white Halfling creature token and attach Field-Tested Frying Pan to it.
Equipped creature has "Whenever you gain life, this creature gets +X/+X until end of turn, where X is the amount of life you gained."
Equip

7.6 /10
$0.15
Goggles of Night

Goggles of Night

Artifact — Equipment

Whenever equipped creature deals combat damage to a player, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)

6.9 /10
--
Infested Fleshcutter

Infested Fleshcutter

Artifact — Equipment

Equipped creature gets +2/+0.
Whenever equipped creature attacks, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." (Players dealt combat damage by it also get a poison counter.)
Equip

7.2 /10
$0.08
Mace of Disruption

Mace of Disruption

Artifact — Equipment

Equipped creature gets +0/+2 and has protection from Demons and from Devils.
Whenever equipped creature attacks, it perpetually gets +1/+0 if it has the same name as another creature you control or a creature card in your graveyard.
Equip

10 /10
--
Mace of the Valiant

Mace of the Valiant

Artifact — Equipment

Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance.
Whenever a creature enters the battlefield under your control, put a charge counter on Mace of the Valiant.
Equip

7.8 /10
$0.23
Maul of the Skyclaves

Maul of the Skyclaves

Artifact — Equipment

When Maul of the Skyclaves enters the battlefield, attach it to target creature you control.
Equipped creature gets +2/+2 and has flying and first strike.
Equip

9.1 /10
$0.12
PreWar Formalwear

Pre-War Formalwear

Artifact — Equipment

When Pre-War Formalwear enters the battlefield, return target creature card with mana value 3 or less from your graveyard to the battlefield and attach Pre-War Formalwear to it.
Equipped creature gets +2/+2 and has vigilance.
Equip

5.3 /10
$0.49
Spellbinder

Spellbinder

Artifact — Equipment

Imprint — When Spellbinder enters the battlefield, you may exile an instant card from your hand.
Whenever equipped creature deals combat damage to a player, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
Equip

5 /10
$5.44
Sword of Light and Shadow

Sword of Light and Shadow

Artifact — Equipment

Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip

9.2 /10
~$20
Sword of War and Peace

Sword of War and Peace

Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from white.
Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.
Equip

9 /10
$6.20
ArmMounted Anchor

Arm-Mounted Anchor

Artifact — Equipment

Equipped creature gets +2/+2 and has menace.
Whenever equipped creature deals combat damage to a player, draw two cards. Then discard two cards unless you discard a Pirate card.
Equip . This ability costs less to activate if you have one or fewer cards in hand.

5.3 /10
$0.10
Banshees Blade

Banshee's Blade

Artifact — Equipment

Equipped creature gets +1/+1 for each charge counter on Banshee's Blade.
Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade.
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

5.1 /10
$0.40

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.