Advanced card search Random card
Minn  Wily Illusionist (Forgotten Realms Commander)

Minn, Wily Illusionist

Forgotten Realms Commander — rare

Legendary Creature — Gnome Wizard

Whenever you draw your second card each turn, create a 1/1 blue Illusion creature token with "This creature gets +1/+0 for each other Illusion you control."
Whenever an Illusion you control dies, you may put a permanent card with mana value less than or equal to that creature's power from your hand onto the battlefield.

1/3
Minn  Wily Illusionist (Forgotten Realms Commander)

TCGPlayer low price:

$9.32

Buy now! ▶

Loading price data
Loading

Rating:

8.88/10

Rate This:

Cards similar to Minn, Wily Illusionist:

Alandra Sky Dreamer

Alandra, Sky Dreamer

Legendary Creature — Merfolk Wizard (2/4)

Whenever you draw your second card each turn, create a 2/2 blue Drake creature token with flying.
Whenever you draw your fifth card each turn, Alandra, Sky Dreamer and Drakes you control each get +X/+X until end of turn, where X is the number of cards in your hand.

8.9 /10
$1.67
Detective of the Month

Detective of the Month

Creature — Human Detective (2/3)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
As long as you have the city's blessing, Detectives you control can't be blocked.
Whenever you draw your second card each turn, create a 2/2 white and blue Detective creature token.

6.4 /10
$0.08
Thopter Mechanic

Thopter Mechanic

Creature — Human Artificer (2/1)

Whenever you draw your second card each turn, put a +1/+1 counter on Thopter Mechanic.
When Thopter Mechanic dies, create a 1/1 colorless Thopter artifact creature token with flying.

4.7 /10
$0.03
Gurgling Anointer

Gurgling Anointer

Creature — Phyrexian Horror (1/3)

Flying
Whenever you draw your second card each turn, put a +1/+1 counter on Gurgling Anointer.
When Gurgling Anointer dies, return another target creature card with mana value less than or equal to Gurgling Anointer's power from your graveyard to the battlefield.

6.6 /10
$0.06
Covert Technician

Covert Technician

Artifact Creature — Human Ninja (2/4)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Covert Technician deals combat damage to a player, you may put an artifact card with mana value less than or equal to that damage from your hand onto the battlefield.

6.9 /10
$0.06
Ethereal Investigator

Ethereal Investigator

Creature — Spirit (2/3)

Flying
When Ethereal Investigator enters the battlefield, investigate X times, where X is the number of opponents you have. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Whenever you draw your second card each turn, create a 1/1 white Spirit creature token with flying.

9 /10
$0.11
Zimone and Dina

Zimone and Dina

Legendary Creature — Human Dryad (3/4)

Whenever you draw your second card each turn, target opponent loses 2 life and you gain 2 life.
, Sacrifice another creature: Draw a card. You may put a land card from your hand onto the battlefield tapped. If you control eight or more lands, repeat this process once.

7.7 /10
$0.45
Urza Lord High Artificer

Urza, Lord High Artificer

Legendary Creature — Human Artificer (1/4)

When Urza, Lord High Artificer enters the battlefield, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
Tap an untapped artifact you control: Add .
: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.

9.7 /10
--
Bane Lord of Darkness

Bane, Lord of Darkness

Legendary Creature — God (5/2)

As long as your life total is less than or equal to half your starting life total, Bane, Lord of Darkness has indestructible.
Whenever another nontoken creature you control dies, target opponent may have you draw a card. If they don't, you may put a creature card with equal or lesser toughness from your hand onto the battlefield.

6.7 /10
$0.07
Outlaw Stitcher

Outlaw Stitcher

Creature — Human Warlock (1/4)

When Outlaw Stitcher enters the battlefield, create a 2/2 blue and black Zombie Rogue creature token, then put two +1/+1 counters on that token for each spell you've cast this turn other than the first.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

2 /10
$0.04
Prince Imrahil the Fair

Prince Imrahil the Fair

Legendary Creature — Human Noble (2/2)

Whenever you draw your second card each turn, create a 1/1 white Human Soldier creature token.

8.6 /10
$0.04
Gixian Puppeteer

Gixian Puppeteer

Creature — Phyrexian Warlock (4/3)

Whenever you draw your second card each turn, each opponent loses 2 life and you gain 2 life.
When Gixian Puppeteer dies, return another target creature card with mana value 3 or less from your graveyard to the battlefield.

9 /10
$0.84
Moonblade Shinobi

Moonblade Shinobi

Creature — Human Ninja (3/2)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Moonblade Shinobi deals combat damage to a player, create a 1/1 blue Illusion creature token with flying.

7.4 /10
$0.09
Faerie Vandal

Faerie Vandal

Creature — Faerie Rogue (1/2)

Flash
Flying
Whenever you draw your second card each turn, put a +1/+1 counter on Faerie Vandal.

8.5 /10
$0.12
Jaded Analyst

Jaded Analyst

Creature — Human Detective (3/2)

Defender
Whenever you draw your second card each turn, Jaded Analyst loses defender and gains vigilance until end of turn.

0.9 /10
$0.02
Jolrael Mwonvuli Recluse

Jolrael, Mwonvuli Recluse

Legendary Creature — Human Druid (1/2)

Whenever you draw your second card each turn, create a 2/2 green Cat creature token.
: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.

8.9 /10
$0.12
Knights of Dol Amroth

Knights of Dol Amroth

Creature — Human Knight (3/3)

Whenever you draw your second card each turn, put a +1/+1 counter on Knights of Dol Amroth.

5.7 /10
$0.04
LatNam Adept

Lat-Nam Adept

Creature — Human Wizard (3/3)

Whenever you draw your second card each turn, put a +1/+1 counter on Lat-Nam Adept.

3.6 /10
$0.03
Morska Undersea Sleuth

Morska, Undersea Sleuth

Legendary Creature — Vedalken Fish Detective (2/3)

You have no maximum hand size.
At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Whenever you draw your second card each turn, put two +1/+1 counters on Morska, Undersea Sleuth.

6.1 /10
--
Mystic Skyfish

Mystic Skyfish

Creature — Fish (3/1)

Whenever you draw your second card each turn, Mystic Skyfish gains flying until end of turn.

1.3 /10
$0.19

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.