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Alabaster Potion (Fourth Edition)

Alabaster Potion

Fourth Edition — Common

Instant

Alabaster Potion is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander
Pauper

Alabaster Potion (Fourth Edition)
Price: PaperMTGO

TCGPlayer avg. price:

$0.15

$0.02 $0.15 $0.88
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Rating:

2.76/10

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Cards like Alabaster Potion in Standard format:

Mighty Leap

Mighty Leap

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Target creature gets +2/+2 and gains flying until end of turn.

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Pressure Point

Pressure Point

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Tap target creature.

Draw a card.

1.3 /10
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Djeru s Renunciation

Djeru's Renunciation

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Tap up to two target creatures.

Cycling (, Discard this card: Draw a card.)

5.3 /10
--
Act of Heroism

Act of Heroism

Instant

Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.

6.6 /10
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Sanguine Sacrament

Sanguine Sacrament

Instant

You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library.

5 /10
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Impeccable Timing

Impeccable Timing

Instant

Impeccable Timing deals 3 damage to target attacking or blocking creature.

2 /10
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Djeru s Resolve

Djeru's Resolve

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Untap target creature. Prevent all damage that would be dealt to it this turn.

Cycling (, Discard this card: Draw a card.)

1.5 /10
--
Prepare    Fight
//

Prepare // Fight

Instant // Sorcery

Untap target creature. It gets +2/+2 and gains lifelink until end of turn.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature you control fights target creature an opponent controls.

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Pride of Conquerors

Pride of Conquerors

Instant

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead.

6 /10
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In Oketra s Name

In Oketra's Name

Instant

Zombies you control get +2/+1 until end of turn. Other creatures you control get +1/+1 until end of turn.

0.5 /10
--
Commencement of Festivities

Commencement of Festivities

Instant

Prevent all combat damage that would be dealt to players this turn.

0.1 /10
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Failure    Comply
//

Failure // Comply

Instant // Sorcery

Return target spell to its owner's hand.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Choose a card name. Until your next turn, your opponents can't cast spells with the chosen name.

7.4 /10
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Chandra s Pyrohelix

Chandra's Pyrohelix

Instant

Chandra's Pyrohelix deals 2 damage divided as you choose among one or two target creatures and/or players.

0.6 /10
--
Rush of Vitality

Rush of Vitality

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Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")

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Invigorated Rampage

Invigorated Rampage

Instant

Choose one

Target creature gets +4/+0 and gains trample until end of turn.

Two target creatures each get +2/+0 and gain trample until end of turn.

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Abrade

Abrade

Instant

Choose one

Abrade deals 3 damage to target creature.

Destroy target artifact.

9.5 /10
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Buccaneer s Bravado

Buccaneer's Bravado

Instant

Choose one

Target creature gets +1/+1 and gains first strike until end of turn.

Target Pirate gets +1/+1 and gains double strike until end of turn.

5.2 /10
--
Leave    Chance
//

Leave // Chance

Instant // Sorcery

Return any number of target permanents you own to your hand.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Discard any number of cards, then draw that many cards.

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Fling

Fling

Instant

As an additional cost to cast Fling, sacrifice a creature.

Fling deals damage equal to the sacrificed creature's power to target creature or player.

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Alley Evasion

Alley Evasion

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Choose one

Target creature you control gets +1/+2 until end of turn.

Return target creature you control to its owner's hand.

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