El-Hajjâj
Fourth Edition — rare
Creature — Human Wizard
El-Hajjâj rulings:
There are no rulings for El-Hajjâj.
Fourth Edition — rare
Creature — Human Wizard
El-Hajjâj rulings:
There are no rulings for El-Hajjâj.
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Buy now! ▶Creature — Cat (2/2)
Whenever Horned Cheetah deals damage, you gain that much life.
Creature — Spirit (2/4)
Whenever a noncreature source you control deals damage, you gain that much life.
Creature — Unicorn (2/2)
Whenever Zebra Unicorn deals damage, you gain that much life.
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and has trample.
Whenever enchanted creature deals damage, you gain that much life.
Creature — Cleric Avatar (0/0)
Doubtless One's power and toughness are each equal to the number of Clerics on the battlefield.
Whenever Doubtless One deals damage, you gain that much life.
Creature — Angel (4/5)
Flying
Whenever Exalted Angel deals damage, you gain that much life.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature — Gargoyle (3/3)
Flying, first strike
Whenever Kjeldoran Gargoyle deals damage, you gain that much life.
Creature — Thrull (1/1)
( can be paid with either or .)
Flying
Whenever Mourning Thrull deals damage, you gain that much life.
Creature — Volver (2/2)
Kicker and/or (You may pay an additional and/or as you cast this spell.)
If Necravolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with trample.
If Necravolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with "Whenever Necravolver deals damage, you gain that much life."
Creature — Human Knight (3/4)
Whenever Paladin of Prahv deals damage, you gain that much life.
Forecast — , Reveal Paladin of Prahv from your hand: Whenever target creature deals damage this turn, you gain that much life. (Activate only during your upkeep and only once each turn.)
Creature — Cat Beast Spirit (0/0)
Trample
Phantom Nishoba enters the battlefield with seven +1/+1 counters on it.
Whenever Phantom Nishoba deals damage, you gain that much life.
If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba.
Creature — Volver (2/2)
Kicker and/or (You may pay an additional and/or as you cast this spell.)
If Rakavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with "Whenever Rakavolver deals damage, you gain that much life."
If Rakavolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with flying.
Enchantment — Aura
Enchant creature
Whenever enchanted creature deals damage, you gain that much life.
Whenever enchanted creature is dealt damage, you gain that much life.
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Whenever enchanted creature deals damage, you gain that much life.
Enchantment — Aura
Enchant creature you control
Whenever enchanted creature deals damage, you gain that much life.
When Spirit Loop is put into a graveyard from the battlefield, return Spirit Loop to its owner's hand.
Instant
Until end of turn, whenever target creature deals damage, you gain that much life.
Draw a card.
Instant
Choose one —
• Creatures you control get +2/+2 until end of turn.
• Until end of turn, creatures you control gain "Whenever this creature deals damage, you gain that much life."
Entwine (Choose both if you pay the entwine cost.)
Enchantment — Aura
Enchant creature
Whenever enchanted creature deals damage, you gain that much life.
Creature — Angel Warrior (3/4)
Flying
Whenever Warrior Angel deals damage, you gain that much life.
Instant
Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If was spent to cast this spell, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn.
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