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El Hajj  j (Fourth Edition)

El-Hajjâj

Fourth Edition — rare

Creature — Human Wizard

Sets El-Hajjâj has been printed in:

El Hajj  j (Fourth Edition)

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Cards like El-Hajjâj in Fourth Edition:

Hypnotic Specter

Hypnotic Specter

Creature — Specter (2/2)

Flying
Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.

7.6 /10
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Pit Scorpion

Pit Scorpion

Creature — Scorpion (1/1)

Whenever Pit Scorpion deals damage to a player, that player gets a poison counter. (A player with ten or more poison counters loses the game.)

1.2 /10
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Black Knight

Black Knight

Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)

5 /10
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Erg Raiders

Erg Raiders

Creature — Human Warrior (2/3)

At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.

0.6 /10
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Drudge Skeletons

Drudge Skeletons

Creature — Skeleton (1/1)

: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

4.7 /10
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Murk Dwellers

Murk Dwellers

Creature — Zombie (2/2)

Whenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat.

0.1 /10
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Uncle Istvan

Uncle Istvan

Creature — Human (1/3)

Prevent all damage that would be dealt to Uncle Istvan by creatures.

2.5 /10
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Wall of Bone

Wall of Bone

Creature — Skeleton Wall (1/4)

Defender (This creature can't attack.)
: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

3.9 /10
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Bog Imp

Bog Imp

Creature — Imp (1/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

1.5 /10
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Bog Wraith

Bog Wraith

Creature — Wraith (3/3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

3.7 /10
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Carrion Ants

Carrion Ants

Creature — Insect (0/1)

: Carrion Ants gets +1/+1 until end of turn.

1.7 /10
$0.24
Cyclopean Mummy

Cyclopean Mummy

Creature — Zombie (2/1)

When Cyclopean Mummy dies, exile it.

0.2 /10
$0.15
Frozen Shade

Frozen Shade

Creature — Shade (0/1)

: Frozen Shade gets +1/+1 until end of turn.

1.9 /10
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Junn Efreet

Junún Efreet

Creature — Efreet (3/3)

Flying
At the beginning of your upkeep, sacrifice Junún Efreet unless you pay .

0.3 /10
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Lost Soul

Lost Soul

Creature — Spirit Minion (2/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

1.4 /10
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Nether Shadow

Nether Shadow

Creature — Spirit (1/1)

Haste
At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield.

3.9 /10
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Plague Rats

Plague Rats

Creature — Rat (0/0)

Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield.

2.1 /10
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Rag Man

Rag Man

Creature — Human Minion (2/1)

, : Target opponent reveals their hand and discards a creature card at random. Activate only during your turn.

1.8 /10
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Royal Assassin

Royal Assassin

Creature — Human Assassin (1/1)

: Destroy target tapped creature.

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Scathe Zombies

Creature — Zombie (2/2)

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