Elder Land Wurm
Fourth Edition — rare
Creature — Dragon Wurm
Elder Land Wurm rulings:
2004-10-04: Another effect can give Elder Land Wurm defender after it has lost it. Blocking again will cause it to lose that instance of defender too.
Fourth Edition — rare
Creature — Dragon Wurm
Elder Land Wurm rulings:
2004-10-04: Another effect can give Elder Land Wurm defender after it has lost it. Blocking again will cause it to lose that instance of defender too.
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Buy now! ▶Creature — Wall (4/4)
Defender (This creature can't attack.)
Flying
When Ageless Sentinels blocks, it becomes a Bird Giant, and it loses defender. (It's no longer a Wall. This effect lasts indefinitely.)
Artifact Creature — Golem (7/7)
Defender (This creature can't attack.)
When a creature attacks you or a planeswalker you control, if Guardian of the Ages has defender, it loses defender and gains trample.
Creature — Wall (0/5)
Defender; reach (This creature can block creatures with flying.)
Whenever Aether Membrane blocks a creature, return that creature to its owner's hand at end of combat.
Artifact — Equipment
Equipped creature gets +1/+1.
Whenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Creature — Human Soldier (1/4)
Defender
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Creature — Phyrexian (3/3)
Defender
, : Each opponent loses X life, where X is the number of creatures with defender you control.
Creature — Skeleton Warrior (4/2)
Whenever a creature blocks, that creature's controller loses 1 life.
: Regenerate Carnage Gladiator.
Creature — Wall (3/3)
Defender
When Cinder Wall blocks, destroy it at end of combat.
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Whenever enchanted creature attacks or blocks, its controller loses 3 life.
Enchantment — Aura
Enchant creature
Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.
Creature — Spirit Soldier // Enchantment — Aura Curse (4/4)
Defender, flying, vigilance
At the beginning of your upkeep, if Faithbound Judge has two or fewer judgment counters on it, put a judgment counter on it.
As long as Faithbound Judge has three or more judgment counters on it, it can attack as though it didn't have defender.
Disturb
Sinner's Judgment
Enchant player
At the beginning of your upkeep, put a judgment counter on Sinner's Judgment. Then if there are three or more judgment counters on it, enchanted player loses the game.
If Sinner's Judgment would be put into a graveyard from anywhere, exile it instead.
Artifact Creature — Gargoyle (3/3)
Defender (This creature can't attack.)
: Until end of turn, Gargoyle Sentinel loses defender and gains flying.
Creature — Leviathan (9/9)
Defender (This creature can't attack.)
When Grozoth enters the battlefield, you may search your library for any number of cards that have mana value 9, reveal them, put them into your hand, then shuffle.
: Grozoth loses defender until end of turn.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature — Human Rogue (2/3)
Defender
, : Target opponent loses 2 life, then reveals a card at random from their hand.
Creature — Human Detective (3/2)
Defender
Whenever you draw your second card each turn, Jaded Analyst loses defender and gains vigilance until end of turn.
Creature — Spirit (0/3)
Defender (This creature can't attack.)
Whenever Kaijin of the Vanishing Touch blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
Creature — Bird (3/3)
Defender, flying
Whenever you cast a white spell, Loyal Gyrfalcon loses defender until end of turn.
Sorcery
Destroy target creature or planeswalker.
Whenever a creature blocks this turn, its controller loses 1 life.
Enchantment — Aura
Enchant creature
Enchanted creature loses flying.
Whenever enchanted creature blocks or becomes blocked by a creature, the other creature gains first strike until end of turn.
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