Gaseous Form
Fourth Edition — common
Enchantment — Aura
Sets Gaseous Form has been printed in:
Fourth Edition — common
Enchantment — Aura
Sets Gaseous Form has been printed in:
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Buy now! ▶Enchantment — Aura
Enchant creature
When enchanted creature dies, Creature Bond deals damage equal to that creature's toughness to the creature's controller.
Enchantment — Aura
Enchant artifact
As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its mana value.
Enchantment — Aura
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player.
Enchantment — Aura
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.
Enchantment — Aura
Enchant land
Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller.
Enchantment — Aura
Enchant artifact an opponent controls
Whenever enchanted artifact becomes tapped, choose one —
• Relic Bind deals 1 damage to target player or planeswalker.
• Target player gains 1 life.
Enchantment — Aura
Enchant land
At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays or 1 life.
Enchantment — Aura
Enchant land
As Phantasmal Terrain enters the battlefield, choose a basic land type.
Enchanted land is the chosen type.
Enchantment
All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay ."
Enchantment
At the beginning of your upkeep, sacrifice Sunken City unless you pay .
Blue creatures get +1/+1.
Enchantment
Whenever a Forest an opponent controls becomes tapped, you gain 1 life.
Enchantment
Players skip their untap steps.
At the beginning of your upkeep, sacrifice Stasis unless you pay .
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Enchantment — Aura
Enchant creature
Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat.
Enchantment — Aura
Enchant creature
Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller.
Enchantment
Wall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Enchantment — Aura
Enchant creature
All creatures able to block enchanted creature do so.
Enchantment — Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player.
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