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Green Ward (Fourth Edition)

Green Ward

Fourth Edition — uncommon

Enchantment — Aura

Sets Green Ward has been printed in:

Green Ward (Fourth Edition)

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Rating:

2.87/10

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Cards like Green Ward in Fourth Edition:

Black Ward

Black Ward

Enchantment — Aura

Enchant creature
Enchanted creature has protection from black. This effect doesn't remove Black Ward.

3.2 /10
$0.25
Blue Ward

Blue Ward

Enchantment — Aura

Enchant creature
Enchanted creature has protection from blue. This effect doesn't remove Blue Ward.

3.2 /10
$0.18
Red Ward

Red Ward

Enchantment — Aura

Enchant creature
Enchanted creature has protection from red. This effect doesn't remove Red Ward.

3 /10
$0.20
White Ward

White Ward

Enchantment — Aura

Enchant creature
Enchanted creature has protection from white. This effect doesn't remove White Ward.

2.1 /10
$0.12
Brainwash

Brainwash

Enchantment — Aura

Enchant creature
Enchanted creature can't attack unless its controller pays .

2.8 /10
$0.10
Holy Armor

Holy Armor

Enchantment — Aura

Enchant creature
Enchanted creature gets +0/+2.
: Enchanted creature gets +0/+1 until end of turn.

2.2 /10
$0.12
Holy Strength

Holy Strength

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+2.

3.7 /10
$0.06
Spirit Link

Spirit Link

Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Whenever enchanted creature deals damage, you gain that much life.

8.5 /10
$0.39
Animate Wall

Animate Wall

Enchantment — Aura

Enchant Wall
Enchanted Wall can attack as though it didn't have defender.

3.1 /10
$0.29
Land Tax

Land Tax

Enchantment

At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.

9.8 /10
~$17
Burrowing

Burrowing

Enchantment — Aura

Enchant creature
Enchanted creature has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)

2.7 /10
$0.17
Eternal Warrior

Eternal Warrior

Enchantment — Aura

Enchant creature
Enchanted creature has vigilance.

3.9 /10
$0.10
Flight

Flight

Enchantment — Aura

Enchant creature
Enchanted creature has flying.

3.1 /10
$0.11
Instill Energy

Instill Energy

Enchantment — Aura

Enchant creature
Enchanted creature can attack as though it had haste.
: Untap enchanted creature. Activate only during your turn and only once each turn.

8.7 /10
$1.45
Living Artifact

Living Artifact

Enchantment — Aura

Enchant artifact
Whenever you're dealt damage, put that many vitality counters on Living Artifact.
At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.

1.1 /10
$0.23
Paralyze

Paralyze

Enchantment — Aura

Enchant creature
When Paralyze enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay . If the player does, untap the creature.

3.4 /10
$0.08
Web

Web

Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)

1.6 /10
$0.26
Backfire

Backfire

Enchantment — Aura

Enchant creature
Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller.

2.2 /10
$0.19
Blessing

Blessing

Enchantment — Aura

Enchant creature
: Enchanted creature gets +1/+1 until end of turn.

3.3 /10
$0.20
Divine Transformation

Divine Transformation

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+3.

1.7 /10
$0.18

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