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Hurricane (Fourth Edition)

Hurricane

Fourth Edition — Uncommon

Sorcery

Hurricane is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Hurricane (Fourth Edition)
Price: PaperMTGO

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$0.21

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Rating:

7.91/10

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Cards like Hurricane in Standard format:

Take Down

Take Down

Sorcery

Choose one

Take Down deals 4 damage to target creature with flying.

Take Down deals 1 damage to each creature with flying.

6.4 /10
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Traverse the Ulvenwald

Traverse the Ulvenwald

Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

Delirium If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle your library.

7.6 /10
$3.42
Prey Upon

Prey Upon

Sorcery

Target creature you control fights target creature you don't control.

7.6 /10
$0.13
Wildest Dreams

Wildest Dreams

Sorcery

Return X target cards from your graveyard to your hand. Exile Wildest Dreams.

6 /10
$0.29
Attune with Aether

Attune with Aether

Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. You get (two energy counters).

6.5 /10
$0.14
Burn from Within

Burn from Within

Sorcery

Burn from Within deals X damage to target creature or player. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.

5.6 /10
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Nissa s Judgment

Nissa's Judgment

Sorcery

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Choose up to one target creature an opponent controls. Each creature you control with a +1/+1 counter on it deals damage equal to its power to that creature.

7 /10
$0.20
Hunt the Weak

Hunt the Weak

Sorcery

Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

5.2 /10
$0.13
Nature s Way

Nature's Way

Sorcery

Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.

7 /10
$0.14
Rabid Bite

Rabid Bite

Sorcery

Target creature you control deals damage equal to its power to target creature you don't control.

6.2 /10
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Eldritch Evolution

Eldritch Evolution

Sorcery

As an additional cost to cast Eldritch Evolution, sacrifice a creature.

Search your library for a creature card with converted mana cost X or less, where X is 2 plus the sacrificed creature's converted mana cost. Put that card onto the battlefield, then shuffle your library. Exile Eldritch Evolution.

8.9 /10
$3.61
Clutch of Currents

Clutch of Currents

Sorcery

Return target creature to its owner's hand.

Awaken 3 (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

5.8 /10
$0.14
Rush of Ice

Rush of Ice

Sorcery

Tap target creature. It doesn't untap during its controller's next untap step.

Awaken 3 (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

5.3 /10
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Spark of Creativity

Spark of Creativity

Sorcery

Choose target creature. Exile the top card of your library. You may have Spark of Creativity deal damage to that creature equal to the exiled card's converted mana cost. If you don't, you may play that card until end of turn.

6.4 /10
$0.13
Duress

Duress

Sorcery

Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.

5 /10
$2.12
Dark Salvation

Dark Salvation

Sorcery

Target player puts X 2/2 black Zombie creature tokens onto the battlefield, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls.

6.2 /10
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Liliana s Indignation

Liliana's Indignation

Sorcery

Put the top X cards of your library into your graveyard. Target player loses 2 life for each creature card put into your graveyard this way.

6 /10
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Earthen Arms

Earthen Arms

Sorcery

Put two +1/+1 counters on target permanent.

Awaken 4 (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

6.2 /10
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Harsh Scrutiny

Harsh Scrutiny

Sorcery

Target opponent reveals his or her hand. You choose a creature card from it. That player discards that card. Scry 1.

8.1 /10
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Renegade Tactics

Renegade Tactics

Sorcery

Target creature can't block this turn.

Draw a card.

7.1 /10
$0.13

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