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Hypnotic Specter (Fourth Edition)

Hypnotic Specter

Fourth Edition — uncommon

Creature — Specter

Hypnotic Specter (Fourth Edition)

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Cards like Hypnotic Specter in Fourth Edition:

Pit Scorpion

Pit Scorpion

Creature — Scorpion (1/1)

Whenever Pit Scorpion deals damage to a player, that player gets a poison counter. (A player with ten or more poison counters loses the game.)

1.3 /10
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Rag Man

Rag Man

Creature — Human Minion (2/1)

, : Target opponent reveals their hand and discards a creature card at random. Activate only during your turn.

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Black Knight

Black Knight

Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)

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ElHajjj

El-Hajjâj

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Whenever El-Hajjâj deals damage, you gain that much life.

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Erg Raiders

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At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.

0.6 /10
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Bog Wraith

Bog Wraith

Creature — Wraith (3/3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

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Drudge Skeletons

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Lost Soul

Creature — Spirit Minion (2/1)

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Uncle Istvan

Uncle Istvan

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Prevent all damage that would be dealt to Uncle Istvan by creatures.

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Wall of Bone

Wall of Bone

Creature — Skeleton Wall (1/4)

Defender (This creature can't attack.)
: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

3.9 /10
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Zombie Master

Zombie Master

Creature — Zombie (2/3)

Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.)
Other Zombies have ": Regenerate this permanent."

8.5 /10
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Bog Imp

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Flying (This creature can't be blocked except by creatures with flying or reach.)

1.6 /10
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Carrion Ants

Carrion Ants

Creature — Insect (0/1)

: Carrion Ants gets +1/+1 until end of turn.

1.7 /10
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Cyclopean Mummy

Cyclopean Mummy

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When Cyclopean Mummy dies, exile it.

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Frozen Shade

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Creature — Shade (0/1)

: Frozen Shade gets +1/+1 until end of turn.

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Junn Efreet

Junún Efreet

Creature — Efreet (3/3)

Flying
At the beginning of your upkeep, sacrifice Junún Efreet unless you pay .

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Murk Dwellers

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Whenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat.

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Nether Shadow

Nether Shadow

Creature — Spirit (1/1)

Haste
At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield.

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Plague Rats

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Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield.

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