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Instill Energy (Fourth Edition)

Instill Energy

Fourth Edition — uncommon

Enchantment — Aura

Instill Energy (Fourth Edition)

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Rating:

8.74/10

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Cards like Instill Energy in Fourth Edition:

Web

Web

Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)

1.6 /10
$0.26
Wild Growth

Wild Growth

Enchantment — Aura

Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional .

9.9 /10
$0.31
Living Artifact

Living Artifact

Enchantment — Aura

Enchant artifact
Whenever you're dealt damage, put that many vitality counters on Living Artifact.
At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.

1.1 /10
$0.23
Paralyze

Paralyze

Enchantment — Aura

Enchant creature
When Paralyze enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay . If the player does, untap the creature.

3.4 /10
$0.08
Brainwash

Brainwash

Enchantment — Aura

Enchant creature
Enchanted creature can't attack unless its controller pays .

2.8 /10
$0.10
Burrowing

Burrowing

Enchantment — Aura

Enchant creature
Enchanted creature has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)

2.7 /10
$0.17
Firebreathing

Firebreathing

Enchantment — Aura

Enchant creature
: Enchanted creature gets +1/+0 until end of turn.

3.8 /10
$0.05
Holy Armor

Holy Armor

Enchantment — Aura

Enchant creature
Enchanted creature gets +0/+2.
: Enchanted creature gets +0/+1 until end of turn.

2.2 /10
$0.12
Regeneration

Regeneration

Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

5.6 /10
$0.06
Animate Wall

Animate Wall

Enchantment — Aura

Enchant Wall
Enchanted Wall can attack as though it didn't have defender.

3.1 /10
$0.29
Aspect of Wolf

Aspect of Wolf

Enchantment — Aura

Enchant creature
Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.

3.3 /10
$0.43
Backfire

Backfire

Enchantment — Aura

Enchant creature
Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller.

2.2 /10
$0.19
Black Ward

Black Ward

Enchantment — Aura

Enchant creature
Enchanted creature has protection from black. This effect doesn't remove Black Ward.

3.2 /10
$0.25
Blue Ward

Blue Ward

Enchantment — Aura

Enchant creature
Enchanted creature has protection from blue. This effect doesn't remove Blue Ward.

3.2 /10
$0.18
Eternal Warrior

Eternal Warrior

Enchantment — Aura

Enchant creature
Enchanted creature has vigilance.

3.9 /10
$0.10
Flight

Flight

Enchantment — Aura

Enchant creature
Enchanted creature has flying.

3.1 /10
$0.11
Green Ward

Green Ward

Enchantment — Aura

Enchant creature
Enchanted creature has protection from green. This effect doesn't remove Green Ward.

2.8 /10
$0.16
Holy Strength

Holy Strength

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+2.

3.7 /10
$0.06
Immolation

Immolation

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/-2.

3.9 /10
$0.06
Lure

Lure

Enchantment — Aura

Enchant creature
All creatures able to block enchanted creature do so.

8.1 /10
$0.25

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