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Lord of Atlantis (Fourth Edition)
Lord of Atlantis (Fourth Edition)

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Cards like Lord of Atlantis in Fourth Edition:

Giant Tortoise

Giant Tortoise

Creature — Turtle (1/1)

Giant Tortoise gets +0/+3 as long as it's untapped.

2.9 /10
$0.06
Sindbad

Sindbad

Creature — Human (1/1)

: Draw a card and reveal it. If it isn't a land card, discard it.

1.9 /10
$0.16
Zephyr Falcon

Zephyr Falcon

Creature — Bird (1/1)

Flying, vigilance

1.7 /10
$0.05
Black Knight

Black Knight

Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)

5 /10
$0.35
Osai Vultures

Osai Vultures

Creature — Bird (1/1)

Flying
At the beginning of each end step, if a creature died this turn, put a carrion counter on Osai Vultures.
Remove two carrion counters from Osai Vultures: Osai Vultures gets +1/+1 until end of turn.

1.6 /10
$0.11
Pirate Ship

Pirate Ship

Creature — Human Pirate (4/3)

Pirate Ship can't attack unless defending player controls an Island.
: Pirate Ship deals 1 damage to any target.
When you control no Islands, sacrifice Pirate Ship.

3.8 /10
$1.99
Psionic Entity

Psionic Entity

Creature — Illusion (2/2)

: Psionic Entity deals 2 damage to any target and 3 damage to itself.

0.1 /10
$0.18
Samite Healer

Samite Healer

Creature — Human Cleric (1/1)

: Prevent the next 1 damage that would be dealt to any target this turn.

1 /10
$0.26
Segovian Leviathan

Segovian Leviathan

Creature — Leviathan (3/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

1.2 /10
$0.20
Time Elemental

Time Elemental

Creature — Elemental (0/2)

When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.
, : Return target permanent that isn't enchanted to its owner's hand.

1.9 /10
$0.40
Wall of Water

Wall of Water

Creature — Wall (0/5)

Defender (This creature can't attack.)
: Wall of Water gets +1/+0 until end of turn.

1.8 /10
$0.12
White Knight

White Knight

Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)

4.8 /10
$0.25
Amrou Kithkin

Amrou Kithkin

Creature — Kithkin (1/1)

Amrou Kithkin can't be blocked by creatures with power 3 or greater.

2.3 /10
$0.03
Apprentice Wizard

Apprentice Wizard

Creature — Human Wizard (0/1)

, : Add .

6.9 /10
$0.13
Battering Ram

Battering Ram

Artifact Creature — Construct (1/1)

At the beginning of combat on your turn, Battering Ram gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's blocking.)
Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat.

2.2 /10
$0.04
Bog Imp

Bog Imp

Creature — Imp (1/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

1.5 /10
$0.08
Cyclopean Mummy

Cyclopean Mummy

Creature — Zombie (2/1)

When Cyclopean Mummy dies, exile it.

0.2 /10
$0.15
Drudge Skeletons

Drudge Skeletons

Creature — Skeleton (1/1)

: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

4.7 /10
$0.08
Elvish Archers

Elvish Archers

Creature — Elf Archer (2/1)

First strike

2.8 /10
$0.38
Erg Raiders

Erg Raiders

Creature — Human Warrior (2/3)

At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.

0.6 /10
$0.08

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