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Mind Bomb (Fourth Edition)

Mind Bomb

Fourth Edition — uncommon

Sorcery

Sets Mind Bomb has been printed in:

Mind Bomb (Fourth Edition)

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Cards like Mind Bomb in Fourth Edition:

Volcanic Eruption

Volcanic Eruption

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Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains put into a graveyard this way.

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Energy Tap

Energy Tap

Sorcery

Tap target untapped creature you control. If you do, add an amount of equal to that creature's mana value.

7.3 /10
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Earthquake

Earthquake

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Earthquake deals X damage to each creature without flying and each player.

9.3 /10
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Hurricane

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Hurricane deals X damage to each creature with flying and each player.

7.4 /10
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Mana Clash

Mana Clash

Sorcery

You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.

7.2 /10
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Mind Twist

Mind Twist

Sorcery

Target player discards X cards at random.

6.1 /10
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Winter Blast

Winter Blast

Sorcery

Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying.

2 /10
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Drain Power

Drain Power

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Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.

4.7 /10
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Fireball

Fireball

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This spell costs more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.

8.7 /10
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Visions

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Look at the top five cards of target player's library. You may then have that player shuffle that library.

1.4 /10
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Winds of Change

Winds of Change

Sorcery

Each player shuffles the cards from their hand into their library, then draws that many cards.

9.1 /10
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Detonate

Detonate

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Destroy target artifact with mana value X. It can't be regenerated. Detonate deals X damage to that artifact's controller.

3.1 /10
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Disintegrate

Disintegrate

Sorcery

Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.

5.2 /10
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Power Sink

Power Sink

Instant

Counter target spell unless its controller pays . If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.

6.8 /10
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Sirens Call

Siren's Call

Instant

Cast this spell only during an opponent's turn, before attackers are declared.
Creatures the active player controls attack this turn if able.
At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn.

3.6 /10
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Blue Elemental Blast

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Instant

Choose one —
• Counter target red spell.
• Destroy target red permanent.

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Jump

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Instant

Target creature gains flying until end of turn.

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Magical Hack

Magical Hack

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Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)

3.2 /10
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Sleight of Mind

Sleight of Mind

Instant

Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)

4.5 /10
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Spell Blast

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Counter target spell with mana value X. (For example, if that spell's mana cost is , X is 5.)

3.7 /10
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