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Dimir Charm (Friday Night Magic)

Dimir Charm

Friday Night Magic — Rare

Instant

Dimir Charm is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Dimir Charm (Friday Night Magic)
Price: PaperMTGO

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Rating:

8.39/10

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Cards like Dimir Charm in Standard format:

Warping Wail

Warping Wail

Instant

( represents colorless mana.)

Choose one

Exile target creature with power or toughness 1 or less.

Counter target sorcery spell.

Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

8.5 /10
$0.35
Anticipate

Anticipate

Instant

Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

5 /10
$0.17
Corpse Churn

Corpse Churn

Instant

Put the top three cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand.

7.3 /10
$0.14
Grapple with the Past

Grapple with the Past

Instant

Put the top three cards of your library into your graveyard, then you may return a creature or land card from your graveyard to your hand.

8.2 /10
$0.16
Puncturing Light

Puncturing Light

Instant

Destroy target attacking or blocking creature with power 3 or less.

5.5 /10
$0.15
Horribly Awry

Horribly Awry

Instant

Devoid (This card has no color.)

Counter target creature spell with converted mana cost 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

6.9 /10
$0.22
Subtle Strike

Subtle Strike

Instant

Choose one or both

Target creature gets -1/-1 until end of turn.

Put a +1/+1 counter on target creature.

7.1 /10
$0.14
Negate

Negate

Instant

Counter target noncreature spell.

8.7 /10
$0.15
Jace s Scrutiny

Jace's Scrutiny

Instant

Target creature gets -4/-0 until end of turn.

Investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

6.2 /10
$0.15
Revolutionary Rebuff

Revolutionary Rebuff

Instant

Counter target nonartifact spell unless its controller pays .

7.4 /10
$0.15
Just the Wind

Just the Wind

Instant

Return target creature to its owner's hand.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.2 /10
$0.15
Harnessed Lightning

Harnessed Lightning

Instant

Choose target creature. You get (three energy counters), then you may pay any amount of . Harnessed Lightning deals that much damage to that creature.

8.3 /10
$1.45
Compelling Deterrence

Compelling Deterrence

Instant

Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.

5.3 /10
$0.17
Rush of Vitality

Rush of Vitality

Instant

Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")

6.4 /10
$0.14
Unsubstantiate

Unsubstantiate

Instant

Return target spell or creature to its owner's hand.

9.5 /10
$0.32
Tears of Valakut

Tears of Valakut

Instant

Tears of Valakut can't be countered by spells or abilities.

Tears of Valakut deals 5 damage to target creature with flying.

7 /10
$0.20
Altar s Reap

Altar's Reap

Instant

As an additional cost to cast Altar's Reap, sacrifice a creature.

Draw two cards.

5 /10
$0.15
Grasp of Darkness

Grasp of Darkness

Instant

Target creature gets -4/-4 until end of turn.

8.1 /10
$1.85
Grotesque Mutation

Grotesque Mutation

Instant

Target creature gets +3/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

6.5 /10
$0.15
Invigorated Rampage

Invigorated Rampage

Instant

Choose one

Target creature gets +4/+0 and gains trample until end of turn.

Two target creatures each get +2/+0 and gain trample until end of turn.

6.1 /10
$0.20

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