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Warleader s Helix (Friday Night Magic)

Warleader's Helix

Friday Night Magic — Rare

Instant

Sets Warleader's Helix has been printed in:

Warleader s Helix (Friday Night Magic)
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Rating:

5.31/10

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Cards like Warleader's Helix in Friday Night Magic:

Stoke the Flames

Stoke the Flames

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Stoke the Flames deals 4 damage to target creature or player.

7.6 /10
--
Fireblast

Fireblast

Instant

You may sacrifice two Mountains rather than pay Fireblast's mana cost.

Fireblast deals 4 damage to target creature or player.

8.5 /10
--
Shrapnel Blast

Shrapnel Blast

Instant

As an additional cost to cast Shrapnel Blast, sacrifice an artifact.

Shrapnel Blast deals 5 damage to target creature or player.

5.7 /10
--
Magma Jet

Magma Jet

Instant

Magma Jet deals 2 damage to target creature or player. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

7.9 /10
--
Volcanic Geyser

Volcanic Geyser

Instant

Volcanic Geyser deals X damage to target creature or player.

5.7 /10
--
Searing Spear

Searing Spear

Instant

Searing Spear deals 3 damage to target creature or player.

2.1 /10
--
Shock

Shock

Instant

Shock deals 2 damage to target creature or player.

3.4 /10
--
Magma Spray

Magma Spray

Instant

Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.

2.2 /10
--
Wing Shards

Wing Shards

Instant

Target player sacrifices an attacking creature.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

3.5 /10
--
Izzet Charm

Izzet Charm

Instant

Choose one —

• Counter target noncreature spell unless its controller pays .

• Izzet Charm deals 2 damage to target creature.

• Draw two cards, then discard two cards.

7.8 /10
--
Dismember

Dismember

Instant

( can be paid with either or 2 life.)

Target creature gets -5/-5 until end of turn.

8.9 /10
--
Krosan Grip

Krosan Grip

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Destroy target artifact or enchantment.

8.1 /10
--
Rift Bolt

Rift Bolt

Sorcery

Rift Bolt deals 3 damage to target creature or player.

Suspend 1— (Rather than cast this card from your hand, you may pay and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

8.4 /10
--
Circular Logic

Circular Logic

Instant

Counter target spell unless its controller pays for each card in your graveyard.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

8.3 /10
--
Dissipate

Dissipate

Instant

Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

8.1 /10
--
Capsize

Capsize

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Return target permanent to its owner's hand.

8.5 /10
--
Forbid

Forbid

Instant

Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Counter target spell.

8.8 /10
--
Dissolve

Dissolve

Instant

Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

7.5 /10
--
Jace s Ingenuity

Jace's Ingenuity

Instant

Draw three cards.

2.7 /10
--
Thirst for Knowledge

Thirst for Knowledge

Instant

Draw three cards. Then discard two cards unless you discard an artifact card.

8.7 /10
--

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