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Wonder (Friday Night Magic)

Wonder

Friday Night Magic — Rare

Creature Incarnation

Wonder is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Commander

Wonder (Friday Night Magic)
Price: PaperMTGO

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Rating:

9.08/10

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Cards like Wonder in Standard format:

Halimar Tidecaller

Halimar Tidecaller

Creature Human Wizard Ally (2/3)

When Halimar Tidecaller enters the battlefield, you may return target card with awaken from your graveyard to your hand.

Land creatures you control have flying.

6.2 /10
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Soulblade Djinn

Soulblade Djinn

Creature Djinn (4/3)

Flying

Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.

5.3 /10
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Guardian of Tazeem

Guardian of Tazeem

Creature Sphinx (4/5)

Flying

Landfall Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.

5.2 /10
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Icefall Regent

Icefall Regent

Creature Dragon (4/3)

Flying

When Icefall Regent enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Icefall Regent.

Spells your opponents cast that target Icefall Regent cost more to cast.

6.9 /10
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Willbreaker

Willbreaker

Creature Human Wizard (2/3)

Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker.

5.4 /10
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Grizzled Angler

Grizzled Angler

Creature Human (2/3)

: Put the top two cards of your library into your graveyard. Then if there is a colorless creature card in your graveyard, transform Grizzled Angler.

6.4 /10
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Cyclone Sire

Cyclone Sire

Creature Elemental (3/4)

Flying

When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

6.8 /10
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Final Iteration

Final Iteration

Creature Insect Horror (5/4)

Flying

Whenever you cast an instant or sorcery spell, put a 1/1 blue Human Wizard creature token onto the battlefield. Then if you control three or more Wizards, transform Docent of Perfection.

5.1 /10
--
Docent of Perfection

Docent of Perfection

Creature Insect Horror (5/4)

Flying

Whenever you cast an instant or sorcery spell, put a 1/1 blue Human Wizard creature token onto the battlefield. Then if you control three or more Wizards, transform Docent of Perfection.

6.1 /10
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Padeem  Consul of Innovation

Padeem, Consul of Innovation

Legendary Creature Vedalken Artificer (1/4)

Artifacts you control have hexproof.

At the beginning of your upkeep, if you control the artifact with the highest converted mana cost or tied for the highest converted mana cost, draw a card.

6.4 /10
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Long Finned Skywhale

Long-Finned Skywhale

Creature Whale (4/3)

Flying

Long-Finned Skywhale can block only creatures with flying.

5.1 /10
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Grisly Anglerfish

Grisly Anglerfish

Creature Human (2/3)

: Put the top two cards of your library into your graveyard. Then if there is a colorless creature card in your graveyard, transform Grizzled Angler.

5.2 /10
--
Scrapskin Drake

Scrapskin Drake

Creature Zombie Drake (2/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Scrapskin Drake can block only creatures with flying.

4.4 /10
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Lamplighter of Selhoff

Lamplighter of Selhoff

Creature Zombie Horror (3/5)

When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card.

6.5 /10
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Profaner of the Dead

Profaner of the Dead

Creature Naga Wizard (3/3)

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Profaner of the Dead exploits a creature, return to their owners' hands all creatures your opponents control with toughness less than the exploited creature's toughness.

5.4 /10
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Uninvited Geist

Uninvited Geist

Creature Spirit (2/2)

Skulk (This creature can't be blocked by creatures with greater power.)

When Uninvited Geist deals combat damage to a player, transform it.

6.5 /10
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Forgotten Creation

Forgotten Creation

Creature Zombie Horror (3/3)

Skulk (This creature can't be blocked by creatures with greater power.)

At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.

5.8 /10
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Niblis of Frost

Niblis of Frost

Creature Spirit (3/3)

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast an instant or sorcery spell, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

6 /10
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Tower Geist

Tower Geist

Creature Spirit (2/2)

Flying

When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

6.9 /10
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Geralf s Masterpiece

Geralf's Masterpiece

Creature Zombie Horror (7/7)

Flying

Geralf's Masterpiece gets -1/-1 for each card in your hand.

, Discard three cards: Return Geralf's Masterpiece from your graveyard to the battlefield tapped.

6.9 /10
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