Glittering Wish
Future Sight — rare
Sorcery
Glittering Wish rulings:
There are no rulings for Glittering Wish.
Future Sight — rare
Sorcery
Glittering Wish rulings:
There are no rulings for Glittering Wish.
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Buy now! ▶Sorcery
You may reveal a sorcery card you own from outside the game and put it into your hand. Exile Burning Wish.
Instant
You may reveal an instant card you own from outside the game and put it into your hand. Exile Cunning Wish.
Sorcery
You may reveal an artifact or enchantment card you own from outside the game and put it into your hand. Exile Golden Wish.
Sorcery
You may reveal a creature or land card you own from outside the game and put it into your hand. Exile Living Wish.
Sorcery
Exile target creature. Exile up to one target instant or sorcery card from a graveyard.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Legendary Creature — Bird Serpent (4/5)
Companion — Your starting deck contains at least twenty cards more than the minimum deck size. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.)
Flying
When Yorion enters the battlefield, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step.
Instant
Target creature blocks this turn if able. You may have it gain reach until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Instant
Target creature gets -4/-0 until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Sorcery
You gain 4 life.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Instant
Return target spell or permanent with mana value 1 or greater to its owner's hand.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Creature — Bird Illusion (3/2)
Flying
When Dream Strix becomes the target of a spell, sacrifice it.
When Dream Strix dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Instant
Target creature gets +3/+1 and gains trample until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Creature — Eye Bat (1/1)
Flying
When Eyetwitch dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Creature — Faerie Wizard // Sorcery — Adventure (1/4)
Flying
, Discard two cards: Return Fae of Wishes to its owner's hand.
Granted
You may reveal a noncreature card you own from outside the game and put it into your hand.
Sorcery
Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Instant
Whenever a creature enters the battlefield under your control this turn, put a +1/+1 counter on it and it gains haste until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Creature — Treefolk Druid (5/4)
Trample
When Gnarled Professor enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Sorcery
Put a +1/+1 counter on target creature.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Sorcery
Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Sorcery
Igneous Inspiration deals 3 damage to any target.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
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