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Grove of the Burnwillows (Future Sight)

Grove of the Burnwillows

Future Sight — Rare

Land

Grove of the Burnwillows is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Grove of the Burnwillows (Future Sight)
Price: PaperMTGO

TCGPlayer avg. price:

$59.99

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Rating:

8.08/10

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Cards like Grove of the Burnwillows in Standard format:

Corrupted Crossroads

Corrupted Crossroads

Land

: Add to your mana pool. ( represents colorless mana.)

, Pay 1 life: Add one mana of any color to your mana pool. Spend this mana only to cast a spell with devoid.

6.5 /10
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Unknown Shores

Unknown Shores

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: Add to your mana pool. ( represents colorless mana.)

, : Add one mana of any color to your mana pool.

5.7 /10
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Ally Encampment

Ally Encampment

Land

: Add to your mana pool.

: Add one mana of any color to your mana pool. Spend this mana only to cast an Ally spell.

, , Sacrifice Ally Encampment: Return target Ally you control to its owner's hand.

7.3 /10
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Holdout Settlement

Holdout Settlement

Land

: Add to your mana pool. ( represents colorless mana.)

, Tap an untapped creature you control: Add one mana of any color to your mana pool.

8 /10
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Aether Hub

Aether Hub

Land

When Aether Hub enters the battlefield, you get (an energy counter).

: Add to your mana pool.

, Pay : Add one mana of any color to your mana pool.

9.5 /10
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Crumbling Vestige

Crumbling Vestige

Land

Crumbling Vestige enters the battlefield tapped.

When Crumbling Vestige enters the battlefield, add one mana of any color to your mana pool.

: Add to your mana pool. ( represents colorless mana.)

7.3 /10
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Timber Gorge

Timber Gorge

Land

Timber Gorge enters the battlefield tapped.

: Add or to your mana pool.

6 /10
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Shivan Reef

Shivan Reef

Land

: Add to your mana pool.

: Add or to your mana pool. Shivan Reef deals 1 damage to you.

8.6 /10
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Game Trail

Game Trail

Land

As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped.

: Add or to your mana pool.

8 /10
$3.40
Cinder Glade

Cinder Glade

Land Mountain Forest

(: Add or to your mana pool.)

Cinder Glade enters the battlefield tapped unless you control two or more basic lands.

5 /10
$3.66
Llanowar Wastes

Llanowar Wastes

Land

: Add to your mana pool.

: Add or to your mana pool. Llanowar Wastes deals 1 damage to you.

8.6 /10
$3.94
Battlefield Forge

Battlefield Forge

Land

: Add to your mana pool.

: Add or to your mana pool. Battlefield Forge deals 1 damage to you.

8.4 /10
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Yavimaya Coast

Yavimaya Coast

Land

: Add to your mana pool.

: Add or to your mana pool. Yavimaya Coast deals 1 damage to you.

8.7 /10
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Blighted Steppe

Blighted Steppe

Land

: Add to your mana pool.

, , Sacrifice Blighted Steppe: You gain 2 life for each creature you control.

5.9 /10
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Inventors  Fair

Inventors' Fair

Legendary Land

At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.

: Add to your mana pool.

, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle your library. Activate this ability only if you control three or more artifacts.

7.3 /10
$1.00
Nephalia Academy

Nephalia Academy

Land

If a spell or ability an opponent controls causes you to discard a card, you may reveal that card and put it on top of your library instead of putting it anywhere else.

: Add to your mana pool.

7.9 /10
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Geier Reach Sanitarium

Geier Reach Sanitarium

Legendary Land

: Add to your mana pool.

, : Each player draws a card, then discards a card.

6.9 /10
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Blighted Fen

Blighted Fen

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: Add to your mana pool.

, , Sacrifice Blighted Fen: Target opponent sacrifices a creature.

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Looming Spires

Looming Spires

Land

Looming Spires enters the battlefield tapped.

When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn.

: Add to your mana pool.

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Hanweir Battlements

Hanweir Battlements

Land

: Add to your mana pool.

, : Target creature gains haste until end of turn.

, : If you both own and control Hanweir Battlements and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.

7.3 /10
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