Advanced card search Random card
Imperial Mask (Future Sight)

Imperial Mask

Future Sight — Rare

Enchantment

When Imperial Mask enters the battlefield, if it's not a token, each of your teammates puts a token that's a copy of Imperial Mask onto the battlefield.

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Imperial Mask (Future Sight)
Price: PaperMTGO

TCGPlayer avg. price:

$0.45

$0.19 $0.45 $2.25
Low Mid High
Buy now! ▶

Loading price data

Loading

Rating:

8.06/10

Rate This:

Cards similar to Imperial Mask:

Knightly Valor

Knightly Valor

Enchantment — Aura

Enchant creature

When Knightly Valor enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield. (Attacking doesn't cause it to tap.)

Enchanted creature gets +2/+2 and has vigilance.

5.3 /10
$0.21
Necromancer s Covenant

Necromancer's Covenant

Enchantment

When Necromancer's Covenant enters the battlefield, exile all creature cards from target player's graveyard, then put a 2/2 black Zombie creature token onto the battlefield for each card exiled this way.

Zombies you control have lifelink.

7.3 /10
$0.67
Eye of Singularity

Eye of Singularity

World Enchantment

When Eye of Singularity enters the battlefield, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated.

Whenever a permanent other than a basic land enters the battlefield, destroy all other permanents with that name. They can't be regenerated.

8.4 /10
$0.40
Retreat to Emeria

Retreat to Emeria

Enchantment

Landfall — Whenever a land enters the battlefield under your control, choose one —

• Put a 1/1 white Kor Ally creature token onto the battlefield.

• Creatures you control get +1/+1 until end of turn.

6.2 /10
$0.19
Mystic Barrier

Mystic Barrier

Enchantment

When Mystic Barrier enters the battlefield or at the beginning of your upkeep, choose left or right.

Each player may attack only the opponent seated nearest him or her in the last chosen direction and planeswalkers controlled by that player.

7.2 /10
$0.33
S ance

Sιance

Enchantment

At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, put a token onto the battlefield that's a copy of that card except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.

6.6 /10
--
Sage s Reverie

Sage's Reverie

Enchantment — Aura

Enchant creature

When Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature.

Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.

5.7 /10
$0.20
Heliod  God of the Sun

Heliod, God of the Sun

Legendary Enchantment Creature — God (5/6)

Indestructible

As long as your devotion to white is less than five, Heliod isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to white.)

Other creatures you control have vigilance.

: Put a 2/1 white Cleric enchantment creature token onto the battlefield.

7.1 /10
$3.66
Marshal s Anthem

Marshal's Anthem

Enchantment

Multikicker (You may pay an additional any number of times as you cast this spell.)

Creatures you control get +1/+1.

When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.

5 /10
$0.31
Faith s Fetters

Faith's Fetters

Enchantment — Aura

Enchant permanent

When Faith's Fetters enters the battlefield, you gain 4 life.

Enchanted permanent's activated abilities can't be activated unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block.

5 /10
$0.18
Sigil of the Empty Throne

Sigil of the Empty Throne

Enchantment

Whenever you cast an enchantment spell, put a 4/4 white Angel creature token with flying onto the battlefield.

5 /10
$0.38
Field of Souls

Field of Souls

Enchantment

Whenever a nontoken creature is put into your graveyard from the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield.

7.5 /10
$0.32
Faith Unbroken

Faith Unbroken

Enchantment — Aura

Enchant creature you control

When Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield.

Enchanted creature gets +2/+2.

6 /10
$0.18
Endless Horizons

Endless Horizons

Enchantment

When Endless Horizons enters the battlefield, search your library for any number of Plains cards and exile them. Then shuffle your library.

At the beginning of your upkeep, you may put a card you own exiled with Endless Horizons into your hand.

7.9 /10
$5.01
Soaring Hope

Soaring Hope

Enchantment — Aura

Enchant creature

When Soaring Hope enters the battlefield, you gain 3 life.

Enchanted creature has flying.

: Put Soaring Hope on top of its owner's library.

3 /10
$0.15
Angelic Accord

Angelic Accord

Enchantment

At the beginning of each end step, if you gained 4 or more life this turn, put a 4/4 white Angel creature token with flying onto the battlefield.

7.2 /10
$0.45
First Response

First Response

Enchantment

At the beginning of each upkeep, if you lost life last turn, put a 1/1 white Soldier creature token onto the battlefield.

5.2 /10
$0.20
Security Detail

Security Detail

Enchantment

: Put a 1/1 white Soldier creature token onto the battlefield. Activate this ability only if you control no creatures and only once each turn.

1.8 /10
$0.31
Exclusion Ritual

Exclusion Ritual

Enchantment

Imprint — When Exclusion Ritual enters the battlefield, exile target nonland permanent.

Players can't cast spells with the same name as the exiled card.

6 /10
$0.16
Isolation Zone

Isolation Zone

Enchantment

When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.)

6.9 /10
$0.15

© 2016 MTG Assist • DisclaimerTerms of Use / Privacy PolicyContact MTG AssistLogin

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities. Articles and comments are user-submitted and do not represent official endorsements of this site.

MTGAssist.com is not affiliated with the mobile app "MTG Assist" or Kiiwi Up.