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Lost Auramancers (Future Sight)

Lost Auramancers

Future Sight — uncommon

Creature — Human Wizard

Sets Lost Auramancers has been printed in:

Lost Auramancers (Future Sight)

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5.33/10

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Cards like Lost Auramancers in Future Sight:

Knight of Sursi

Knight of Sursi

Creature — Human Knight (2/2)

Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

2.5 /10
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Sehts Tiger

Seht's Tiger

Creature — Cat (3/3)

Flash (You may cast this spell any time you could cast an instant.)
When Seht's Tiger enters the battlefield, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.)

6.3 /10
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Spirit enDal

Spirit en-Dal

Creature — Spirit (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)
Forecast — , Reveal Spirit en-Dal from your hand: Target creature gains shadow until end of turn. (Activate only during your upkeep and only once each turn.)

5.3 /10
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Aven Mindcensor

Aven Mindcensor

Creature — Bird Wizard (2/1)

Flash
Flying
If an opponent would search a library, that player searches the top four cards of that library instead.

9.8 /10
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Saltskitter

Saltskitter

Creature — Wurm (3/4)

Whenever another creature enters the battlefield, exile Saltskitter. Return Saltskitter to the battlefield under its owner's control at the beginning of the next end step.

5.1 /10
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Ramosian Revivalist

Ramosian Revivalist

Creature — Human Rebel Cleric (2/2)

, : Return target Rebel permanent card with mana value 5 or less from your graveyard to the battlefield.

3.6 /10
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Goldmeadow Lookout

Goldmeadow Lookout

Creature — Kithkin Spellshaper (2/2)

, , Discard a card: Create a 1/1 white Kithkin Soldier creature token named Goldmeadow Harrier. It has ", : Tap target creature."

2.2 /10
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Lucent Liminid

Lucent Liminid

Enchantment Creature — Elemental (3/3)

Flying

0.4 /10
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Lymph Sliver

Lymph Sliver

Creature — Sliver (3/3)

All Sliver creatures have absorb 1. (If a source would deal damage to a Sliver, prevent 1 of that damage.)

4.8 /10
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Magus of the Moat

Magus of the Moat

Creature — Human Wizard (0/3)

Creatures without flying can't attack.

8 /10
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Oriss Samite Guardian

Oriss, Samite Guardian

Legendary Creature — Human Cleric (1/3)

: Prevent all damage that would be dealt to target creature this turn.
Grandeur — Discard another card named Oriss, Samite Guardian: Target player can't cast spells this turn, and creatures that player controls can't attack this turn.

2.6 /10
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Fleshwrither

Fleshwrither

Creature — Horror (3/3)

Transfigure (, Sacrifice this creature: Search your library for a creature card with the same mana value as this creature, put that card onto the battlefield, then shuffle. Transfigure only as a sorcery.)

6.7 /10
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Korlash Heir to Blackblade

Korlash, Heir to Blackblade

Legendary Creature — Zombie Warrior (0/0)

Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control.
: Regenerate Korlash.
Grandeur — Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle.

5.2 /10
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Ravaging Riftwurm

Ravaging Riftwurm

Creature — Wurm (6/6)

Kicker (You may pay an additional as you cast this spell.)
Vanishing 2 (This creature enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
If Ravaging Riftwurm was kicked, it enters the battlefield with three additional time counters on it.

4.2 /10
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Shimian Specter

Shimian Specter

Creature — Specter (2/2)

Flying
Whenever Shimian Specter deals combat damage to a player, that player reveals their hand. You choose a nonland card from it. Search that player's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles.

2.6 /10
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Homing Sliver

Homing Sliver

Creature — Sliver (2/2)

Each Sliver card in each player's hand has slivercycling .
Slivercycling (, Discard this card: Search your library for a Sliver card, reveal it, put it into your hand, then shuffle.)

8.3 /10
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Infiltrator ilKor

Infiltrator il-Kor

Creature — Kor Rogue (3/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)
Suspend 2— (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

3.2 /10
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Kavu Primarch

Kavu Primarch

Creature — Kavu (3/3)

Kicker (You may pay an additional as you cast this spell.)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
If Kavu Primarch was kicked, it enters the battlefield with four +1/+1 counters on it.

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Shivan SandMage

Shivan Sand-Mage

Creature — Viashino Shaman (3/2)

When Shivan Sand-Mage enters the battlefield, choose one —
• Remove two time counters from target permanent or suspended card.
• Put two time counters on target permanent with a time counter on it or suspended card.
Suspend 4—

5.8 /10
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Unblinking Bleb

Unblinking Bleb

Creature — Illusion (1/3)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

5.7 /10
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