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Saltskitter (Future Sight)

Saltskitter

Future Sight — common

Creature — Wurm

Saltskitter rulings:

There are no rulings for Saltskitter.

Saltskitter (Future Sight)

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Astral Drift

Astral Drift

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Whenever you cycle Astral Drift or cycle another card while Astral Drift is on the battlefield, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
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Galepowder Mage

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Identity Thief

Identity Thief

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Whenever Identity Thief attacks, you may exile another target nontoken creature. If you do, Identity Thief becomes a copy of that creature until end of turn. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.

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Skybind

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Angel of Condemnation

Angel of Condemnation

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Flying, vigilance
, : Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
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Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.

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Blizzard Strix

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Flash
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When Blizzard Strix enters the battlefield, if you control another snow permanent, exile target permanent other than Blizzard Strix. Return that card to the battlefield under its owner's control at the beginning of the next end step.

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Flickerwisp

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Ghost Council of Orzhova

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Legendary Creature — Spirit (4/4)

When Ghost Council of Orzhova enters the battlefield, target opponent loses 1 life and you gain 1 life.
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Glimmerpoint Stag

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Guardian of Ghirapur

Guardian of Ghirapur

Creature — Angel (3/3)

Flying
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Oath of Teferi

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When Oath of Teferi enters the battlefield, exile another target permanent you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
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Roon of the Hidden Realm

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As Stenn, Paranoid Partisan enters the battlefield, choose a card type other than creature or land.
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Teferis Time Twist

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Touch the Spirit Realm

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When Touch the Spirit Realm enters the battlefield, exile up to one target artifact or creature until Touch the Spirit Realm leaves the battlefield.
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When Vizier of Deferment enters the battlefield, you may exile target creature if it attacked or blocked this turn. Return that card to the battlefield under its owner's control at the beginning of the next end step.

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Djinn of the Fountain

Creature — Djinn (4/4)

Flying
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• Scry 1.

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