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Summoner s Pact (Future Sight)

Summoner's Pact

Future Sight — Rare

Instant

Summoner's Pact is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Summoner s Pact (Future Sight)
Price: PaperMTGO

TCGPlayer avg. price:

$12.80

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Rating:

8.8/10

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Cards like Summoner's Pact in Standard format:

Blessed Reincarnation

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Exile target creature an opponent controls. That player reveals cards from the top of his or her library until a creature card is revealed. The player puts that card onto the battlefield, then shuffles the rest into his or her library.

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Natural Connection

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Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

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Traverse the Ulvenwald

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Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

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Attune with Aether

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Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. You get (two energy counters).

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Grapple with the Past

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Confront the Unknown

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Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (To investigate, put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

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Swell of Growth

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Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield.

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Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.

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Might of the Masses

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Target creature gets +1/+1 until end of turn for each creature you control.

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Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.

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Waxing Moon

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Transform up to one target Werewolf you control. Creatures you control gain trample until end of turn.

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Moonlight Hunt

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Infuse with the Elements

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Converge Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast Infuse with the Elements. That creature gains trample until end of turn.

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Untap target creature. It gets +1/+3 until end of turn.

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Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

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Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.)

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