Goblin Goliath
Game Night — mythic
Creature — Goblin Mutant
Game Night — mythic
Creature — Goblin Mutant
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Buy now! ▶Creature — Devil (5/5)
First strike
If a source would deal damage to an opponent, it deals double that damage to that player instead.
Creature — Dinosaur (4/4)
Trample
If Charging Tuskodon would deal combat damage to a player, it deals double that damage to that player instead.
Creature — Human Pirate (4/4)
If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Legendary Creature — Hellion Horror (3/5)
Companion — Your starting deck contains only cards with odd mana values and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.)
If a source you control with an odd mana value would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Creature — Goblin Shaman (2/2)
Chroma — When Outrage Shaman enters the battlefield, it deals damage to target creature equal to the number of red mana symbols in the mana costs of permanents you control.
Creature — Goblin (2/2)
When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens.
, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target.
Creature — Dragon (4/4)
Flying
Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
When Voracious Dragon enters the battlefield, it deals damage to any target equal to twice the number of Goblins it devoured.
Creature — Elemental Knight (6/5)
: Creatures you control get +1/+0 and gain haste until end of turn.
When Cavalier of Flame enters the battlefield, discard any number of cards, then draw that many cards.
When Cavalier of Flame dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard.
Creature — Phyrexian Giant (5/5)
You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, create a 1/1 red Phyrexian Goblin creature token with haste.
When Chancellor of the Forge enters the battlefield, create X 1/1 red Phyrexian Goblin creature tokens with haste, where X is the number of creatures you control.
Creature — Cyclops Wizard (4/2)
When Cyclops Electromancer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard.
Creature — Elemental (4/3)
If a red instant or sorcery spell you control would deal damage, it deals double that damage instead.
Creature — Human Wizard (3/3)
When Firefist Adept enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control.
Creature — Elf Archer (4/4)
Reach
Domain — When Meria's Outrider enters the battlefield, it deals damage to each opponent equal to the number of basic land types among lands you control.
Legendary Creature — Brainiac Villain (4/4)
, : Roll a six-sided die. Create a number of 1/1 red Brainiac creature tokens equal to the result.
Tap three untapped Brainiacs you control: The next time you would roll a six-sided die, instead roll two six-sided dice and use the total of those results.
Creature — Giant Shaman (4/4)
When Thundercloud Shaman enters the battlefield, it deals damage equal to the number of Giants you control to each non-Giant creature.
Creature — Ogre Shaman (4/3)
Multikicker (You may pay an additional any number of times as you cast this spell.)
When Deathforge Shaman enters the battlefield, it deals damage to target player or planeswalker equal to twice the number of times it was kicked.
Legendary Creature — Human Soldier (3/3)
When Dong Zhou, the Tyrant enters the battlefield, target creature an opponent controls deals damage equal to its power to that player.
Creature — Goblin Warrior (3/3)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Goblin Marshal enters the battlefield or dies, create two 1/1 red Goblin creature tokens.
Creature — Elemental (6/6)
When Rumbling Ruin enters the battlefield, count the number of +1/+1 counters on creatures you control. Creatures your opponents control with power less than or equal to that number can't block this turn.
Creature — Dragon (5/5)
Flying
When Siege Dragon enters the battlefield, destroy all Walls your opponents control.
Whenever Siege Dragon attacks, if defending player controls no Walls, it deals 2 damage to each creature without flying that player controls.
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