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Agoraphobia (Gatecrash)

Agoraphobia

Gatecrash — uncommon

Enchantment — Aura

Sets Agoraphobia has been printed in:

Agoraphobia (Gatecrash)

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Rating:

1.79/10

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Cards like Agoraphobia in Gatecrash:

Skygames

Skygames

Enchantment — Aura

Enchant land
Enchanted land has ": Target creature gains flying until end of turn. Activate only as a sorcery."

1.9 /10
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Dying Wish

Dying Wish

Enchantment — Aura

Enchant creature you control
When enchanted creature dies, target player loses X life and you gain X life, where X is its power.

6.2 /10
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Madcap Skills

Madcap Skills

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+0 and has menace.

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Murder Investigation

Murder Investigation

Enchantment — Aura

Enchant creature you control
When enchanted creature dies, create X 1/1 white Soldier creature tokens, where X is its power.

5.9 /10
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Way of the Thief

Way of the Thief

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature can't be blocked as long as you control a Gate.

5.9 /10
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Alpha Authority

Alpha Authority

Enchantment — Aura

Enchant creature
Enchanted creature has hexproof and can't be blocked by more than one creature.

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Contaminated Ground

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Enchantment — Aura

Enchant land
Enchanted land is a Swamp.
Whenever enchanted land becomes tapped, its controller loses 2 life.

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Blind Obedience

Blind Obedience

Enchantment

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Artifacts and creatures your opponents control enter the battlefield tapped.

9.8 /10
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Crackling Perimeter

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Enchantment

Tap an untapped Gate you control: Crackling Perimeter deals 1 damage to each opponent.

5.7 /10
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Keymaster Rogue

Keymaster Rogue

Creature — Human Rogue (3/2)

Keymaster Rogue can't be blocked.
When Keymaster Rogue enters the battlefield, return a creature you control to its owner's hand.

2.7 /10
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Leyline Phantom

Leyline Phantom

Creature — Illusion (5/5)

When Leyline Phantom deals combat damage, return it to its owner's hand. (Return it only if it survived combat.)

0.9 /10
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Deaths Approach

Death's Approach

Enchantment — Aura

Enchant creature
Enchanted creature gets -X/-X, where X is the number of creature cards in its controller's graveyard.

3.9 /10
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Soul Ransom

Soul Ransom

Enchantment — Aura

Enchant creature
You control enchanted creature.
Discard two cards: Soul Ransom's controller sacrifices it, then draws two cards. Only your opponents may activate this ability.

4.5 /10
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Frilled Oculus

Frilled Oculus

Creature — Homunculus (1/3)

: Frilled Oculus gets +2/+2 until end of turn. Activate only once each turn.

0.5 /10
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Incursion Specialist

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Whenever you cast your second spell each turn, Incursion Specialist gets +2/+0 until end of turn and can't be blocked this turn.

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Metropolis Sprite

Metropolis Sprite

Creature — Faerie Rogue (1/2)

Flying
: Metropolis Sprite gets +1/-1 until end of turn.

2.1 /10
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Bane Alley Broker

Bane Alley Broker

Creature — Human Rogue (0/3)

: Draw a card, then exile a card from your hand face down.
You may look at cards exiled with Bane Alley Broker.
, : Return a card exiled with Bane Alley Broker to its owner's hand.

2.6 /10
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Dinrova Horror

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When Dinrova Horror enters the battlefield, return target permanent to its owner's hand, then that player discards a card.

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Mortus Strider

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When Mortus Strider dies, return it to its owner's hand.

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Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 and has flying and lifelink.

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