Beckon Apparition
Gatecrash — common
Instant
Sets Beckon Apparition has been printed in:
Gatecrash — common
Instant
Sets Beckon Apparition has been printed in:
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Move any number of +1/+1 counters from target creature onto another target creature with the same controller.
Instant
Choose one —
• Return target creature you control and all Auras you control attached to it to their owner's hand.
• Destroy target creature and you lose life equal to its toughness.
• Return target creature card with mana value 1 or less from your graveyard to the battlefield.
Instant
Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
Instant
Prevent all damage that would be dealt to target creature this turn.
Instant
Target creature that dealt damage this turn gets -5/-5 until end of turn.
Instant
Target blocking creature gets +3/+0 and gains first strike until end of turn.
Instant
Choose one —
• Counter target sorcery spell.
• Destroy target creature with power 2 or less.
• Look at the top three cards of target player's library. Put one back and the rest into that player's graveyard.
Instant
Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land.
Instant
Counter target spell. Create an X/X green Ooze creature token, where X is that spell's mana value.
Instant
Choose one —
• Creatures without flying can't block this turn.
• Gain control of all permanents you own.
• Gruul Charm deals 3 damage to each creature with flying.
Instant
Arrows of Justice deals 4 damage to target attacking or blocking creature.
Instant
Aurelia's Fury deals X damage divided as you choose among any number of targets. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.
Instant
Choose one —
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.
Instant
Target creature gets +3/+0 until end of turn.
Target creature gets +0/+3 until end of turn.
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