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Burst of Strength (Gatecrash)

Burst of Strength

Gatecrash — Common

Instant

Burst of Strength is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander
Pauper

Burst of Strength (Gatecrash)
Price: PaperMTGO

TCGPlayer avg. price:

$0.15

$0.03 $0.15 $1.15
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Rating:

5.89/10

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Cards like Burst of Strength in Standard format:

Lifecraft Awakening

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Put X +1/+1 counters on target artifact you control. If it isn't a creature or Vehicle, it becomes a 0/0 Construct artifact creature.

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Vines of the Recluse

Vines of the Recluse

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Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.)

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Lifecrafter s Gift

Lifecrafter's Gift

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Put a +1/+1 counter on target creature, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it.

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Ornamental Courage

Ornamental Courage

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Untap target creature. It gets +1/+3 until end of turn.

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Blossoming Defense

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Target creature you control gets +2/+2 and gains hexproof until end of turn.

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Confront the Unknown

Confront the Unknown

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Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (To investigate, put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

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Natural State

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Destroy target artifact or enchantment with converted mana cost 3 or less.

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Lead by Example

Lead by Example

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Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

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Essence Flux

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Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.

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Infuse with the Elements

Infuse with the Elements

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Might Beyond Reason

Might Beyond Reason

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Put two +1/+1 counters on target creature.

Delirium Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard.

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Subtle Strike

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Choose one or both

Target creature gets -1/-1 until end of turn.

Put a +1/+1 counter on target creature.

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Aim High

Aim High

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Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)

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Highspire Infusion

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Target creature gets +3/+3 until end of turn. You get (two energy counters).

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Outnumber

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Shock

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Shock deals 2 damage to target creature or player.

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Pulse of Murasa

Pulse of Murasa

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Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.

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Counter target spell that targets a permanent you control.

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Alley Evasion

Alley Evasion

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Choose one

Target creature you control gets +1/+2 until end of turn.

Return target creature you control to its owner's hand.

5.5 /10
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