Advanced card search Random card
Crowned Ceratok (Gatecrash)

Crowned Ceratok

Gatecrash — uncommon

Creature — Rhino

Crowned Ceratok legal formats:

Standard: Not legal
Future: Not legal
Historic: Not legal
Timeless: Not legal
Gladiator: Not legal
Pioneer: Legal
Explorer: Not legal
Modern: Legal
Legacy: Legal
Pauper: Legal
Vintage: Legal
Penny: Legal
Commander: Legal
Oathbreaker: Legal
Standardbrawl: Not legal
Brawl: Not legal
Alchemy: Not legal
Pauper Commander: Legal
Duel: Legal
Old School: Not legal
Premodern: Not legal
PreDH: Not legal

Crowned Ceratok (Gatecrash)

TCGPlayer low price:

$0.07

Buy now! ▶

Loading price data
Loading

Rating:

5.43/10

Rate This:

Looking for similar cards in Standard?
Here are cards like Crowned Ceratok in Standard format:

Heir of the Ancient Fang

Heir of the Ancient Fang

Creature — Snake Samurai (2/3)

Heir of the Ancient Fang enters the battlefield with a +1/+1 counter on it if you control a modified creature. (Equipment, Auras you control, and counters are modifications.)

3.5 /10
$0.01
Jugan Defends the Temple  Remnant of the Rising Star

Jugan Defends the Temple // Remnant of the Rising Star

Enchantment — Saga // Enchantment Creature — Dragon Spirit (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Create a 1/1 green Human Monk creature token with ": Add ."
II — Put a +1/+1 counter on each of up to two target creatures.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Remnant of the Rising Star

Flying
Whenever another creature enters the battlefield under your control, you may pay . When you do, put X +1/+1 counters on that creature.
As long as you control five or more modified creatures, Remnant of the Rising Star gets +5/+5 and has trample. (Equipment, Auras you control, and counters are modifications.)

8.8 /10
$1.25
Primal Adversary

Primal Adversary

Creature — Wolf (4/3)

Trample
When Primal Adversary enters the battlefield, you may pay any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Primal Adversary, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands.

6.8 /10
$1.12
Titania Gaea Incarnate

Titania, Gaea Incarnate

Legendary Creature — Elemental Avatar (0/0)

Vigilance, reach, trample, haste
Titania, Gaea Incarnate's power and toughness are each equal to the number of lands you control.
When Titania enters the battlefield, return all land cards from your graveyard to the battlefield tapped.
: Put four +1/+1 counters on target land you control. It becomes a 0/0 Elemental creature with haste. It's still a land.

10 /10
--
Axebane Ferox

Axebane Ferox

Creature — Beast (4/4)

Deathtouch, haste
Ward—Collect evidence 4. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player exiles cards with total mana value 4 or greater from their graveyard.)

3.8 /10
$0.14
Greenbelt Radical

Greenbelt Radical

Creature — Centaur Citizen (4/4)

Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Greenbelt Radical is turned face up, put a +1/+1 counter on each creature you control. Creatures you control gain trample until end of turn.

4 /10
$0.02
Voice of the Vermin

Voice of the Vermin

Creature — Human Citizen (2/2)

Voice of the Vermin enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever Voice of the Vermin attacks, target creature you control has base power and toughness 4/4 until end of turn.

2.6 /10
$0.01
Candlelit Cavalry

Candlelit Cavalry

Creature — Human Knight (5/5)

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlelit Cavalry gains trample until end of turn.

2.1 /10
$0.03
Cloaked Cadet

Cloaked Cadet

Creature — Human Ranger (2/4)

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Whenever one or more +1/+1 counters are put on one or more Humans you control, draw a card. This ability triggers only once each turn.

5.1 /10
$0.01
Dawnhart Mentor

Dawnhart Mentor

Creature — Human Warlock (0/4)

When Dawnhart Mentor enters the battlefield, create a 1/1 white Human creature token.
Coven — : Target creature you control gets +3/+3 and gains trample until end of turn. Activate only if you control three or more creatures with different powers.

4.1 /10
$0.02
Defiler of Vigor

Defiler of Vigor

Creature — Phyrexian Wurm (6/6)

Trample
As an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost less to cast if you paid life this way. This effect reduces only the amount of green mana you pay.
Whenever you cast a green permanent spell, put a +1/+1 counter on each creature you control.

9.7 /10
$1.96
Dormant Grove  Gnarled Grovestrider

Dormant Grove // Gnarled Grovestrider

Enchantment // Creature — Treefolk (0/0)

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has toughness 6 or greater, transform Dormant Grove.

Gnarled Grovestrider

Vigilance
Other creatures you control have vigilance.

7.4 /10
$0.15
Evolved Spinoderm

Evolved Spinoderm

Creature — Phyrexian Beast (5/5)

Evolved Spinoderm enters the battlefield with four oil counters on it.
Evolved Spinoderm has trample as long as it has two or fewer oil counters on it. Otherwise, it has hexproof.
At the beginning of your upkeep, remove an oil counter from Evolved Spinoderm. Then if it has no oil counters on it, sacrifice it.

4 /10
$0.06
Hamlet Vanguard

Hamlet Vanguard

Creature — Human Warrior (1/1)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Hamlet Vanguard enters the battlefield with two +1/+1 counters on it for each other nontoken Human you control.

6 /10
$0.12
Hexbane Tortoise

Hexbane Tortoise

Creature — Turtle (3/2)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

3.3 /10
$0.04
Hiveheart Shaman

Hiveheart Shaman

Creature — Human Shaman (3/5)

Whenever Hiveheart Shaman attacks, you may search your library for a basic land card that doesn't share a land type with a land you control, put that card onto the battlefield, then shuffle.
: Create a 1/1 green Insect creature token. Put X +1/+1 counters on it, where X is the number of basic land types among lands you control. Activate only as a sorcery.

2.9 /10
$0.08
Hound Tamer  Untamed Pup

Hound Tamer // Untamed Pup

Creature — Human Werewolf // Creature — Werewolf (3/3)

Trample
: Put a +1/+1 counter on target creature.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Untamed Pup

Trample
Other Wolves and Werewolves you control have trample.
: Put a +1/+1 counter on target creature.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

7.8 /10
$0.15
Huatli Poet of Unity  Roar of the Fifth People

Huatli, Poet of Unity // Roar of the Fifth People

Legendary Creature — Human Warrior Bard // Enchantment — Sag (2/3)

When Huatli, Poet of Unity enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
: Exile Huatli, then return her to the battlefield transformed under her owner's control. Activate only as a sorcery.

Roar of the Fifth People

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Create two 3/3 green Dinosaur creature tokens.
II — Roar of the Fifth People gains "Creatures you control have ': Add , , or .'"
III — Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.
IV — Dinosaurs you control gain double strike and trample until end of turn.

7 /10
$0.99
Jade Seedstones  Jadeheart Attendant

Jade Seedstones // Jadeheart Attendant

Artifact // Artifact Creature — Golem (0/0)

When Jade Seedstones enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures you control.
Craft with creature (, Exile this artifact, Exile a creature you control or a creature card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Jadeheart Attendant

When Jadeheart Attendant enters the battlefield, you gain life equal to the mana value of the exiled card used to craft it.

2.6 /10
$0.01
Kodama of the West Tree

Kodama of the West Tree

Legendary Creature — Spirit (3/3)

Reach
Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.)
Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

9.7 /10
~$22

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.