Daring Skyjek
Gatecrash — common
Creature — Human Knight
Sets Daring Skyjek has been printed in:
Gatecrash — common
Creature — Human Knight
Sets Daring Skyjek has been printed in:
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Buy now! ▶Creature — Human Soldier (3/2)
Battalion — Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn.
Creature — Human Soldier (1/1)
Battalion — Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn.
Creature — Human Cleric (3/3)
Battalion — Whenever Frontline Medic and at least two other creatures attack, creatures you control gain indestructible until end of turn.
Sacrifice Frontline Medic: Counter target spell with in its mana cost unless its controller pays .
Creature — Human Soldier (3/5)
Battalion — Whenever Nav Squad Commandos and at least two other creatures attack, Nav Squad Commandos gets +1/+1 until end of turn. Untap it.
Creature — Human Soldier (2/1)
Battalion — Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn.
Creature — Minotaur Soldier (3/1)
Battalion — Whenever Ordruun Veteran and at least two other creatures attack, Ordruun Veteran gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
Creature — Human Soldier (1/2)
Battalion — Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to any target.
Creature — Angel (3/3)
Flying
Battalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 life.
Creature — Goblin Soldier (1/1)
Haste
Battalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.
Creature — Human Wizard (2/2)
: Target creature gains lifelink until end of turn.
: Whenever you gain life this turn, each opponent loses that much life.
Creature — Elemental Soldier (2/3)
Battalion — Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn.
Creature — Human Advisor (2/2)
Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn.
Creature — Human Cleric (2/2)
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Creature — Human Knight (2/2)
Vigilance
: Truefire Paladin gets +2/+0 until end of turn.
: Truefire Paladin gains first strike until end of turn.
Creature — Human Wizard (2/2)
: Creatures you control get +1/+0 until end of turn.
: Create a 1/1 red and white Soldier creature token with haste.
Creature — Angel (3/3)
Flying
Guardian of the Gateless can block any number of creatures.
Whenever Guardian of the Gateless blocks, it gets +1/+1 until end of turn for each creature it's blocking.
Creature — Human Cleric (1/1)
Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent.
Creature — Angel (4/4)
Flying
At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.
Creature — Human Warrior (2/2)
: Disciple of the Old Ways gains first strike until end of turn.
Creature — Human Wizard (1/3)
Whenever you cast your second spell each turn, Incursion Specialist gets +2/+0 until end of turn and can't be blocked this turn.
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