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Duskmantle Seer (Gatecrash)

Duskmantle Seer

Gatecrash — mythic

Creature — Vampire Wizard

Duskmantle Seer (Gatecrash)

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Cards like Duskmantle Seer in Gatecrash:

Consuming Aberration

Consuming Aberration

Creature — Horror (0/0)

Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.
Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

9.5 /10
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Nightveil Specter

Nightveil Specter

Creature — Specter (2/3)

Flying
Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of their library.
You may play lands and cast spells from among cards exiled with Nightveil Specter.

8 /10
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Bane Alley Broker

Bane Alley Broker

Creature — Human Rogue (0/3)

: Draw a card, then exile a card from your hand face down.
You may look at cards exiled with Bane Alley Broker.
, : Return a card exiled with Bane Alley Broker to its owner's hand.

2.6 /10
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Balustrade Spy

Balustrade Spy

Creature — Vampire Rogue (2/3)

Flying
When Balustrade Spy enters the battlefield, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

6.1 /10
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Undercity Informer

Undercity Informer

Creature — Human Rogue (2/3)

, Sacrifice a creature: Target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

6.4 /10
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Lazav Dimir Mastermind

Lazav, Dimir Mastermind

Legendary Creature — Shapeshifter (3/3)

Hexproof
Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav, Dimir Mastermind become a copy of that card, except its name is Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it has hexproof and this ability.

8.6 /10
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Mortus Strider

Mortus Strider

Creature — Skeleton (1/1)

When Mortus Strider dies, return it to its owner's hand.

4 /10
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Deathcult Rogue

Deathcult Rogue

Creature — Human Rogue (2/2)

Deathcult Rogue can't be blocked except by Rogues.

5.1 /10
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Vizkopa Confessor

Vizkopa Confessor

Creature — Human Cleric (1/3)

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
When Vizkopa Confessor enters the battlefield, pay any amount of life. Target opponent reveals that many cards from their hand. You choose one of them and exile it.

3.5 /10
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Obzedat Ghost Council

Obzedat, Ghost Council

Legendary Creature — Spirit Advisor (5/5)

When Obzedat, Ghost Council enters the battlefield, target opponent loses 2 life and you gain 2 life.
At the beginning of your end step, you may exile Obzedat. If you do, return it to the battlefield under its owner's control at the beginning of your next upkeep. It gains haste.

6.9 /10
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Kingpins Pet

Kingpin's Pet

Creature — Thrull (2/2)

Flying
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

5.1 /10
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Master Biomancer

Master Biomancer

Creature — Elf Wizard (2/4)

Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.

9.3 /10
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Crypt Ghast

Crypt Ghast

Creature — Spirit (2/2)

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Whenever you tap a Swamp for mana, add an additional .

9.8 /10
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Alms Beast

Alms Beast

Creature — Beast (6/6)

Creatures blocking or blocked by Alms Beast have lifelink.

1.5 /10
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Biovisionary

Biovisionary

Creature — Human Wizard (2/3)

At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game.

7.8 /10
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Spark Trooper

Spark Trooper

Creature — Elemental Soldier (6/1)

Trample, lifelink, haste
At the beginning of the end step, sacrifice Spark Trooper.

4.4 /10
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Syndicate Enforcer

Syndicate Enforcer

Creature — Human Rogue (3/2)

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

5 /10
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Duskmantle Guildmage

Duskmantle Guildmage

Creature — Human Wizard (2/2)

: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life.
: Target player mills two cards.

8.5 /10
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Drakewing Krasis

Drakewing Krasis

Creature — Lizard Drake (3/1)

Flying, trample

1.9 /10
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Elusive Krasis

Elusive Krasis

Creature — Fish Mutant (0/4)

Elusive Krasis can't be blocked.
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

5.4 /10
$0.09

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