Firefist Striker
Gatecrash — uncommon
Creature — Human Soldier
Sets Firefist Striker has been printed in:
Gatecrash — uncommon
Creature — Human Soldier
Sets Firefist Striker has been printed in:
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Buy now! ▶Creature — Human Soldier (1/2)
Battalion — Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to any target.
Creature — Human Soldier (3/2)
Battalion — Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn.
Creature — Goblin Soldier (1/1)
Haste
Battalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.
Creature — Human Knight (3/1)
Battalion — Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn.
Creature — Elemental Soldier (2/3)
Battalion — Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn.
Creature — Angel (3/3)
Flying
Battalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 life.
Creature — Minotaur Soldier (3/1)
Battalion — Whenever Ordruun Veteran and at least two other creatures attack, Ordruun Veteran gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
Creature — Goblin Warrior (2/1)
Bloodrush — , Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn.
Creature — Human Cleric (3/3)
Battalion — Whenever Frontline Medic and at least two other creatures attack, creatures you control gain indestructible until end of turn.
Sacrifice Frontline Medic: Counter target spell with in its mana cost unless its controller pays .
Creature — Human Soldier (1/1)
Battalion — Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn.
Creature — Human Soldier (3/5)
Battalion — Whenever Nav Squad Commandos and at least two other creatures attack, Nav Squad Commandos gets +1/+1 until end of turn. Untap it.
Creature — Human Shaman (2/2)
: Creatures you control gain trample until end of turn.
: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land.
Creature — Human Wizard (2/2)
: Creatures you control get +1/+0 until end of turn.
: Create a 1/1 red and white Soldier creature token with haste.
Creature — Human Shaman (2/2)
When Burning-Tree Emissary enters the battlefield, add .
Creature — Human Wizard (2/2)
: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life.
: Target player mills two cards.
Creature — Dinosaur (6/5)
Menace (This creature can't be blocked except by two or more creatures.)
Creature — Human Knight (2/2)
Vigilance
: Truefire Paladin gets +2/+0 until end of turn.
: Truefire Paladin gains first strike until end of turn.
Creature — Human Wizard (2/2)
: Target creature gains lifelink until end of turn.
: Whenever you gain life this turn, each opponent loses that much life.
Creature — Goblin Warrior (1/1)
Whenever another red creature enters the battlefield under your control, Foundry Street Denizen gets +1/+0 until end of turn.
Creature — Human Cleric (1/1)
Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent.
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