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Firefist Striker (Gatecrash)

Firefist Striker

Gatecrash — uncommon

Creature — Human Soldier

Sets Firefist Striker has been printed in:

Firefist Striker (Gatecrash)

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2.39/10

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Cards like Firefist Striker in Gatecrash:

Bomber Corps

Bomber Corps

Creature — Human Soldier (1/2)

Battalion — Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to any target.

2.6 /10
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Wojek Halberdiers

Wojek Halberdiers

Creature — Human Soldier (3/2)

Battalion — Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn.

2.9 /10
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Legion Loyalist

Legion Loyalist

Creature — Goblin Soldier (1/1)

Haste
Battalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.

8.6 /10
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Daring Skyjek

Daring Skyjek

Creature — Human Knight (3/1)

Battalion — Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn.

2.2 /10
$0.04
Warmind Infantry

Warmind Infantry

Creature — Elemental Soldier (2/3)

Battalion — Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn.

1 /10
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Firemane Avenger

Firemane Avenger

Creature — Angel (3/3)

Flying
Battalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 life.

7 /10
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Ordruun Veteran

Ordruun Veteran

Creature — Minotaur Soldier (3/1)

Battalion — Whenever Ordruun Veteran and at least two other creatures attack, Ordruun Veteran gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

2 /10
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Skinbrand Goblin

Skinbrand Goblin

Creature — Goblin Warrior (2/1)

Bloodrush — , Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn.

3.1 /10
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Frontline Medic

Frontline Medic

Creature — Human Cleric (3/3)

Battalion — Whenever Frontline Medic and at least two other creatures attack, creatures you control gain indestructible until end of turn.
Sacrifice Frontline Medic: Counter target spell with in its mana cost unless its controller pays .

9.2 /10
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Boros Elite

Boros Elite

Creature — Human Soldier (1/1)

Battalion — Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn.

4.5 /10
$0.08
Nav Squad Commandos

Nav Squad Commandos

Creature — Human Soldier (3/5)

Battalion — Whenever Nav Squad Commandos and at least two other creatures attack, Nav Squad Commandos gets +1/+1 until end of turn. Untap it.

0.9 /10
$0.06
Skarrg Guildmage

Skarrg Guildmage

Creature — Human Shaman (2/2)

: Creatures you control gain trample until end of turn.
: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land.

4.7 /10
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Sunhome Guildmage

Sunhome Guildmage

Creature — Human Wizard (2/2)

: Creatures you control get +1/+0 until end of turn.
: Create a 1/1 red and white Soldier creature token with haste.

4.8 /10
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BurningTree Emissary

Burning-Tree Emissary

Creature — Human Shaman (2/2)

When Burning-Tree Emissary enters the battlefield, add .

6 /10
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Duskmantle Guildmage

Duskmantle Guildmage

Creature — Human Wizard (2/2)

: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life.
: Target player mills two cards.

8.5 /10
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Ripscale Predator

Ripscale Predator

Creature — Dinosaur (6/5)

Menace (This creature can't be blocked except by two or more creatures.)

3.8 /10
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Truefire Paladin

Truefire Paladin

Creature — Human Knight (2/2)

Vigilance
: Truefire Paladin gets +2/+0 until end of turn.
: Truefire Paladin gains first strike until end of turn.

2.9 /10
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Vizkopa Guildmage

Vizkopa Guildmage

Creature — Human Wizard (2/2)

: Target creature gains lifelink until end of turn.
: Whenever you gain life this turn, each opponent loses that much life.

9 /10
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Foundry Street Denizen

Foundry Street Denizen

Creature — Goblin Warrior (1/1)

Whenever another red creature enters the battlefield under your control, Foundry Street Denizen gets +1/+0 until end of turn.

7 /10
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High Priest of Penance

High Priest of Penance

Creature — Human Cleric (1/1)

Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent.

7.4 /10
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