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Glaring Spotlight (Gatecrash)

Glaring Spotlight

Gatecrash — rare

Artifact

Sets Glaring Spotlight has been printed in:

Glaring Spotlight (Gatecrash)

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$1.84

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Rating:

8.1/10

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Cards like Glaring Spotlight in Gatecrash:

Skyblinder Staff

Skyblinder Staff

Artifact — Equipment

Equipped creature gets +1/+0 and can't be blocked by creatures with flying.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

4.5 /10
$0.04
Dimir Keyrune

Dimir Keyrune

Artifact

: Add or .
: Dimir Keyrune becomes a 2/2 blue and black Horror artifact creature until end of turn and can't be blocked this turn.

8.6 /10
$0.14
Simic Keyrune

Simic Keyrune

Artifact

: Add or .
: Simic Keyrune becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

5 /10
$0.09
Boros Keyrune

Boros Keyrune

Artifact

: Add or .
: Boros Keyrune becomes a 1/1 red and white Soldier artifact creature with double strike until end of turn. (It deals both first-strike and regular combat damage.)

5.9 /10
$0.16
Gruul Keyrune

Gruul Keyrune

Artifact

: Add or .
: Gruul Keyrune becomes a 3/2 red and green Beast artifact creature with trample until end of turn.

4.7 /10
$0.09
Orzhov Keyrune

Orzhov Keyrune

Artifact

: Add or .
: Orzhov Keyrune becomes a 1/4 white and black Thrull artifact creature with lifelink until end of turn.

5.4 /10
$0.13
Legion Loyalist

Legion Loyalist

Creature — Goblin Soldier (1/1)

Haste
Battalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.

8.6 /10
$4.07
Riot Gear

Riot Gear

Artifact — Equipment

Equipped creature gets +1/+2.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

1.5 /10
$0.05
Shadow Alley Denizen

Shadow Alley Denizen

Creature — Vampire Rogue (1/1)

Whenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

7.7 /10
$0.16
Armored Transport

Armored Transport

Artifact Creature — Construct (2/1)

Prevent all combat damage that would be dealt to Armored Transport by creatures blocking it.

2.8 /10
$0.02
Illusionists Bracers

Illusionist's Bracers

Artifact — Equipment

Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy.
Equip

9.6 /10
$3.18
Millennial Gargoyle

Millennial Gargoyle

Artifact Creature — Gargoyle (2/2)

Flying

0.9 /10
$0.09
Prophetic Prism

Prophetic Prism

Artifact

When Prophetic Prism enters the battlefield, draw a card.
, : Add one mana of any color.

8.8 /10
$0.04
Razortip Whip

Razortip Whip

Artifact

, : Razortip Whip deals 1 damage to target opponent or planeswalker.

2.1 /10
$0.03
Boros Elite

Boros Elite

Creature — Human Soldier (1/1)

Battalion — Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn.

4.5 /10
$0.08
Spire Tracer

Spire Tracer

Creature — Elf Scout (1/1)

Spire Tracer can't be blocked except by creatures with flying or reach.

5.6 /10
$0.06
Wasteland Viper

Wasteland Viper

Creature — Snake (1/2)

Deathtouch
Bloodrush — , Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.

7.6 /10
$0.26
Foundry Street Denizen

Foundry Street Denizen

Creature — Goblin Warrior (1/1)

Whenever another red creature enters the battlefield under your control, Foundry Street Denizen gets +1/+0 until end of turn.

7 /10
$0.13
Frontline Medic

Frontline Medic

Creature — Human Cleric (3/3)

Battalion — Whenever Frontline Medic and at least two other creatures attack, creatures you control gain indestructible until end of turn.
Sacrifice Frontline Medic: Counter target spell with in its mana cost unless its controller pays .

9.2 /10
$0.28
Horror of the Dim

Horror of the Dim

Creature — Horror (3/4)

: Horror of the Dim gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

1.4 /10
$0.02

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