Gyre Sage
Gatecrash — rare
Creature — Elf Druid
Sets Gyre Sage has been printed in:
Gatecrash — rare
Creature — Elf Druid
Sets Gyre Sage has been printed in:
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Buy now! ▶Creature — Human Warrior (2/2)
: Disciple of the Old Ways gains first strike until end of turn.
Creature — Shark Crab (2/1)
Flash (You may cast this spell any time you could cast an instant.)
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Creature — Elf Wizard (2/2)
: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.
, Remove a +1/+1 counter from a creature you control: Draw a card.
Creature — Leviathan (0/0)
Flying
Nimbus Swimmer enters the battlefield with X +1/+1 counters on it.
Creature — Human Shaman (2/2)
When Burning-Tree Emissary enters the battlefield, add .
Creature — Lizard Beast (6/2)
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Creature — Crocodile Frog (1/3)
Reach (This creature can block creatures with flying.)
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Creature — Human Ooze (1/1)
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Remove two +1/+1 counters from Experiment One: Regenerate Experiment One. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)
Creature — Human Shaman (2/2)
: Creatures you control gain trample until end of turn.
: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land.
Creature — Rhino (4/3)
Trample
Each creature you control with a +1/+1 counter on it has trample.
Creature — Elf Warrior (2/3)
Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature.
Creature — Avatar (6/8)
Reach
When Sylvan Primordial enters the battlefield, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle.
Creature — Zombie (1/1)
Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.
Creature — Human Soldier (1/2)
Battalion — Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to any target.
Creature — Human Advisor (2/2)
Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn.
Creature — Human Knight (3/1)
Battalion — Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn.
Creature — Human Soldier (2/1)
Battalion — Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn.
Creature — Human Wizard (1/3)
Whenever you cast your second spell each turn, Incursion Specialist gets +2/+0 until end of turn and can't be blocked this turn.
Creature — Human Warrior (3/3)
Whenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control.
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